Ilker ManapandClaude Opus 5 6f3bde099e
CI / test (push) Successful in 1m20s
Let a multi-node replica be adopted one agent at a time
A replica spanning two nodes is reported by two agents, registering
separately about a second apart. Adoption assumed one call carried a whole
replica, so the first half was adopted with WantShards=2 and immediately
failed for "replica has 1 of 2 shards" — and when the second node
registered, its half was condemned as unclaimed because the replica was
already written off.

big-model therefore could not survive a control plane restart. Seen after
today's deploy: adopted, failed, both halves stopped, rebuilt from
scratch, backing off 9s, 20s, 38s, and never becoming ready. The first
reconcile tick also runs before any agent has reconnected, which is the
harmless-looking "no node reports a fabric" that precedes it.

Two changes. Adopt merges a group into a replica it is still assembling
instead of treating it as a competing claim, and takes the endpoint from
whichever group carries rank 0 — the leader's agent is not necessarily the
first to register. deriveState leaves a replica that is short of shards
while still assembling in Starting rather than Failed, which puts it under
the startup timeout that already exists: a sibling that never arrives
still fails, one second later than it used to rather than one second
before its sibling reports in. AdoptedAt is cleared once the replica is
whole, so losing a shard after that is a failure again.

The existing multi-node adoption test passed throughout, because it hands
both shards to a single Adopt call — which no caller makes. Same shape as
the agentsvc bug in c97b671: a test that calls the function under test
directly cannot tell you how the caller calls it. The new test registers
one node at a time, and fails without this change.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-16 17:15:00 +02:00
2026-09-16 01:00:03 +02:00

llmgw

A single-binary LLM gateway for clusters with multiple InfiniBand fabrics and heterogeneous GPUs.

It serves LLMs running on your own GPU servers (vLLM / SGLang) behind one OpenAI-compatible endpoint. Design document: llmgw-plan.md.

Status

Releases track the roadmap phases; see CHANGELOG.md.

Version Phase Scope State
v0.1.0 0 Skeleton and sim-engine released
v0.2.0 1 Static router (filter/score/pick, streaming proxy) released
v0.3.0 1.5 Admission control (priority bands) released
v0.4.0 2 Agent: GPU/IB discovery, engine supervision released
v0.5.0 3 Control plane: catalog, placement, reconciler, ctl released
v0.6.0 4 Multi-node placement and fabric awareness planned
v1.0.0 5 Tenancy, prefix affinity, benchmarking planned

As of v0.3.0 the router serves traffic and protects it: a batch workload no longer starves interactive requests. Still missing before v1.0.0: authentication, rate limits and budgets, and the control plane that replaces the static endpoint list.

Building

make build      # bin/llmgw
make test       # unit tests
make race       # with the race detector

Operating a cluster

llmgw ctl nodes                      # capacity, health, what is running where
llmgw ctl models                     # catalog and replica counts
llmgw ctl replicas --model llama     # replicas and their shards
llmgw ctl explain-placement llama    # why a model has not been placed
llmgw ctl drain gpu-a-01             # move work off a node, one replica at a time
llmgw ctl cordon gpu-a-01            # stop new placement, leave what runs

ctl talks to the admin port (:9090 by default), not the client-facing one. Add --json to any command for machine-readable output.

explain-placement is the one worth knowing about: "unschedulable" on its own says nothing about which of six constraints bit, so it prints every candidate considered and the reason it was rejected.

Running the router

# Two fake engines and a router in front of them.
./bin/llmgw sim-engine --listen :8001 --model llama &
./bin/llmgw sim-engine --listen :8002 --model llama &
./bin/llmgw server \
  --endpoint e1=http://127.0.0.1:8001=llama \
  --endpoint e2=http://127.0.0.1:8002=llama

curl -N localhost:8080/v1/chat/completions \
  -H 'content-type: application/json' \
  -H 'x-session-id: demo' \
  -d '{"model":"llama","messages":[{"role":"user","content":"hello"}],"stream":true}'

For anything real use a config file; deploy/examples/server.yaml is commented throughout. Metrics, health and pprof are on the admin port (:9090 by default), deliberately separate from the client-facing one.

Requests carry a priority band (x-llmgw-band). Under load, low bands wait at the gateway while high bands keep flowing, so the cluster degrades from the bottom up instead of everywhere at once. Measured effect: interactive p99 stays within 1.24x of idle while 500 concurrent batch requests run, against 58x with admission off.

Routing profiles select how endpoints are scored: chat favours session affinity, batch favours the shortest queue, long-context favours free KV cache. Pick one per model in the config, or per request with the x-llmgw-profile header.

sim-engine

Simulates the inference-engine behaviours the router cares about, so the router can be developed and tested without GPUs. What it models:

  • continuous batching (bounded number of concurrent sequences)
  • KV cache block accounting, queueing once blocks run out (head-of-line blocking included)
  • automatic prefix caching (chained block hashes plus an LRU) and its effect on time to first token
  • per-token latency growing with batch size
  • dropping a request and freeing its blocks when the client disconnects
  • /metrics using vLLM's metric names
./bin/llmgw sim-engine --listen :8000 --model llama-3.3-70b

curl -N localhost:8000/v1/chat/completions \
  -H 'content-type: application/json' \
  -d '{"messages":[{"role":"user","content":"hello"}],"max_tokens":8,"stream":true}'

Tune load and latency behaviour with --max-num-seqs, --num-gpu-blocks, --prefill-tps, --decode-tps, --batch-contention and --prefix-cache-blocks. For chaos testing use --fail-rate, and --seed for deterministic runs.

The engine metric contract

For the router to make routing decisions an engine must expose these three metrics (plan §7.6). sim-engine publishes them under vLLM's real names:

vllm:num_requests_running
vllm:num_requests_waiting
vllm:kv_cache_usage_perc

Adding support for a new engine means satisfying that contract. Metric names drift between versions, so the name mapping is configurable.

Module path

gitea.mynodes.xyz/ilker/llmgw. To change it:

make rename NEW=git.example.com/team/llmgw

Language

Code, comments, tests, commit messages and documentation are in English.

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