notify.webhooks sends signed JSON or Slack-compatible messages, queued, retried, de-duplicated hourly; ctl notify test checks each webhook. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
103 lines
3.5 KiB
Go
103 lines
3.5 KiB
Go
package router
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import (
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"context"
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"time"
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"gitea.mynodes.xyz/ilker/llmgw/internal/notify"
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)
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// Activator loads a model that is configured but not running.
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//
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// The control plane implements it. Behind an interface for the same reason the
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// endpoint list is: the router knows a request has arrived for something that
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// is not up, the control plane decides what runs, and neither needs to be in
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// the other's process to say so.
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type Activator interface {
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// Want reports whether the model is one that loads on demand. False means
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// there is genuinely nothing serving it, which is a different answer.
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Want(model string) bool
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}
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// unservable is an activator that can also say a model will not come up at
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// all — it failed every time it started, or fits on no node — so a request is
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// told so at once rather than asked to retry something that never arrives.
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type unservable interface {
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Unservable(model string) (string, bool)
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}
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// whyUnservable is the activator's reason a model cannot be served, if any.
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func (r *Router) whyUnservable(model string) (string, bool) {
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u, ok := r.activator.(unservable)
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if !ok {
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return "", false
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}
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return u.Unservable(model)
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}
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// SetActivator supplies the control plane that can load models on demand.
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func (r *Router) SetActivator(a Activator) { r.activator = a }
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// activate asks for a model and waits a bounded time for it to serve.
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//
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// The one real design decision in on-demand loading. A request that triggers a
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// load can either wait or be refused, and both are wrong on their own: refusing
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// makes the feature useless, because the first request for every model fails;
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// waiting without a bound turns a request into a job, and a client that budgeted
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// thirty seconds is holding a connection for ten minutes.
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//
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// So it waits, briefly, and then says what is happening. A forty-second wait is
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// a slow request. A fifteen-minute wait is a job pretending to be one, and the
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// client should be told to come back rather than left holding a socket.
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func (r *Router) activate(ctx context.Context, model string) bool {
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// Asked first, always: asking is what makes the control plane try again,
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// and a model that fitted nowhere an hour ago may fit now.
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if r.activator == nil || !r.activator.Want(model) {
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return false
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}
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wait := r.cfg.ActivationWait
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if wait <= 0 {
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wait = defaultActivationWait
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}
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ctx, cancel := context.WithTimeout(ctx, wait)
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defer cancel()
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// Polled rather than notified. A load takes tens of seconds at best, so the
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// latency of a poll is noise against it, and a notification path would be
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// another thing to get wrong for no gain a client could measure.
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t := time.NewTicker(250 * time.Millisecond)
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defer t.Stop()
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for {
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select {
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case <-ctx.Done():
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return false
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case <-t.C:
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if len(r.reg.Snapshots(model)) > 0 {
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return true
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}
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// Asking set a placement going; if it found nowhere, there is
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// nothing to wait for.
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if _, no := r.whyUnservable(model); no {
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return false
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}
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}
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}
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}
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// defaultActivationWait bounds how long a request holds a connection waiting
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// for a model to load.
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//
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// Long enough for a small model on a warm node, short enough that a client's
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// own timeout is not what ends the request — being told to retry is a better
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// outcome than a socket closing with nothing on it.
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const defaultActivationWait = 45 * time.Second
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// SetNotifier tells the accountant where to say a budget is spent. Nothing
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// without a store, where there are no budgets.
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func (r *Router) SetNotifier(n *notify.Notifier) {
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if r.acct != nil {
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r.acct.SetNotifier(n)
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}
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}
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