Files
llmgw/internal/cli/tui_node.go
T
Ilker ManapandClaude Opus 5.5 bb90a927aa Print only what must outlive init's screen, and drop bubbles
Once server init's screen closed, the whole run was printed again under the
frame that had just shown it. Now the password and the next steps are, the
whole run goes to /var/lib/llmgw/init.log (0600: it holds the password), and
it is printed in full only when init fails. Seen in a draft of the install
video, where it scrolled the screen away.

The spinner and the text field are written here instead of taken from
bubbles, whose packages query the terminal's colours as they load. bubbletea
does the same deliberately, so the query stays; the dependency goes.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 22:37:28 +02:00

352 lines
8.8 KiB
Go

package cli
import (
"context"
"fmt"
"io"
"os"
"strings"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
"github.com/mattn/go-isatty"
"gitea.mynodes.xyz/ilker/llmgw/internal/onboard"
)
// The full-screen way through 'llmgw node add': the same steps as the plain
// one, drawn as a checklist that fills in, with the questions a script
// cannot ask — which fabric the adapters are on, whether to go on past a
// problem — asked in place.
func isTerminal(w io.Writer) bool {
f, ok := w.(*os.File)
return ok && isatty.IsTerminal(f.Fd()) && os.Getenv("TERM") != "dumb"
}
var (
tuiAccent = lipgloss.AdaptiveColor{Light: "#0B7F7D", Dark: "#3FC2BC"}
tuiOK = lipgloss.AdaptiveColor{Light: "#1F8A4C", Dark: "#6FD3A6"}
tuiWarn = lipgloss.AdaptiveColor{Light: "#A15C00", Dark: "#E9B35A"}
tuiBad = lipgloss.AdaptiveColor{Light: "#B42318", Dark: "#F07C6C"}
tuiDim = lipgloss.AdaptiveColor{Light: "#56696C", Dark: "#8FA5A4"}
sTitle = lipgloss.NewStyle().Bold(true).Foreground(tuiAccent)
sStep = lipgloss.NewStyle().Width(14)
sDim = lipgloss.NewStyle().Foreground(tuiDim)
sOK = lipgloss.NewStyle().Foreground(tuiOK)
sWarn = lipgloss.NewStyle().Foreground(tuiWarn)
sBad = lipgloss.NewStyle().Foreground(tuiBad)
sBox = lipgloss.NewStyle().Border(lipgloss.RoundedBorder()).BorderForeground(tuiAccent).Padding(0, 1)
)
// Messages from the onboarding goroutine to the screen.
type (
evMsg onboard.Event
finishMsg struct {
node, summary string
err error
}
askFabricsMsg struct {
suggested []onboard.Fabric
reply chan []onboard.Fabric
}
askContinueMsg struct {
fails int
reply chan bool
}
)
type stepState struct {
level, detail string
}
type nodeModel struct {
title string
steps map[string]stepState
notes []onboard.Event // warnings and failures, with their fixes
spin spinnerModel
cancel context.CancelFunc
width int
done bool
err error
node string
summary string
// The question being asked, if any.
fabrics *askFabricsMsg
inputs []textField
focus int
confirm *askContinueMsg
quitAsked bool
}
func newNodeModel(title string, cancel context.CancelFunc) nodeModel {
sp := newSpinner()
return nodeModel{title: title, steps: map[string]stepState{}, spin: sp, cancel: cancel, width: 100}
}
func (m nodeModel) Init() tea.Cmd { return m.spin.Tick }
func (m nodeModel) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case tea.WindowSizeMsg:
m.width = msg.Width
case spinTickMsg:
var cmd tea.Cmd
m.spin, cmd = m.spin.Update(msg)
return m, cmd
case evMsg:
e := onboard.Event(msg)
switch e.Level {
case onboard.Running, onboard.Done:
m.steps[e.Step] = stepState{e.Level, e.Detail}
case onboard.Fail:
m.steps[e.Step] = stepState{e.Level, e.Detail}
if e.Step == onboard.StepCheck && strings.Contains(e.Detail, ":") {
m.notes = append(m.notes, e)
}
case onboard.Warn:
m.notes = append(m.notes, e)
case onboard.Info:
if e.Step == onboard.StepEngines {
m.steps[e.Step] = stepState{onboard.Running, e.Detail}
}
}
case askFabricsMsg:
m.fabrics = &msg
m.inputs = nil
for i, f := range msg.suggested {
in := newTextField()
in.Prompt = ""
in.SetValue(f.Name)
in.CharLimit = 40
in.Width = 24
if i == 0 {
in.Focus()
}
m.inputs = append(m.inputs, in)
}
m.focus = 0
case askContinueMsg:
m.confirm = &msg
case finishMsg:
m.done, m.err, m.node, m.summary = true, msg.err, msg.node, msg.summary
return m, tea.Quit
case tea.KeyMsg:
return m.key(msg)
}
return m, nil
}
func (m nodeModel) key(k tea.KeyMsg) (tea.Model, tea.Cmd) {
if k.Type == tea.KeyCtrlC {
m.cancel()
m.quitAsked = true
return m, tea.Quit
}
switch {
case m.confirm != nil:
switch strings.ToLower(k.String()) {
case "y":
m.confirm.reply <- true
m.confirm = nil
case "n", "enter", "esc":
m.confirm.reply <- false
m.confirm = nil
}
return m, nil
case m.fabrics != nil:
switch k.Type {
case tea.KeyTab, tea.KeyDown:
m.move(1)
return m, nil
case tea.KeyShiftTab, tea.KeyUp:
m.move(-1)
return m, nil
case tea.KeyEsc:
m.fabrics.reply <- nil
m.fabrics = nil
return m, nil
case tea.KeyEnter:
var out []onboard.Fabric
for i, in := range m.inputs {
if name := strings.TrimSpace(in.Value()); name != "" {
out = append(out, onboard.Fabric{Name: name, HCAs: m.fabrics.suggested[i].HCAs, Key: m.fabrics.suggested[i].Key})
}
}
m.fabrics.reply <- out
m.fabrics = nil
return m, nil
}
var cmd tea.Cmd
m.inputs[m.focus], cmd = m.inputs[m.focus].Update(k)
return m, cmd
}
if k.String() == "q" {
m.cancel()
m.quitAsked = true
return m, tea.Quit
}
return m, nil
}
func (m *nodeModel) move(d int) {
m.inputs[m.focus].Blur()
m.focus = (m.focus + d + len(m.inputs)) % len(m.inputs)
m.inputs[m.focus].Focus()
}
func (m nodeModel) View() string {
var b strings.Builder
b.WriteString(sTitle.Render(m.title) + "\n\n")
detailWidth := max(20, m.width-22)
for _, step := range onboard.Steps {
st, ok := m.steps[step]
var mark string
switch {
case !ok:
mark = sDim.Render("·")
case st.level == onboard.Running && !m.done:
mark = m.spin.View()
case st.level == onboard.Fail:
mark = sBad.Render("✗")
case st.level == onboard.Running:
mark = sDim.Render("·")
default:
mark = sOK.Render("✓")
}
name := sStep.Render(step)
if !ok {
name = sDim.Render(sStep.Render(step))
}
fmt.Fprintf(&b, " %s %s %s\n", mark, name, truncate(st.detail, detailWidth))
}
if len(m.notes) > 0 {
b.WriteString("\n")
for _, n := range m.notes {
mark := sWarn.Render("!")
if n.Level == onboard.Fail {
mark = sBad.Render("✗")
}
fmt.Fprintf(&b, " %s %s\n", mark, wrap(n.Detail, m.width-6, " "))
if n.Fix != "" {
fmt.Fprintf(&b, " %s\n", sDim.Render("→ "+wrap(n.Fix, m.width-8, " ")))
}
}
}
switch {
case m.fabrics != nil:
var q strings.Builder
q.WriteString("These adapters are up. Which fabric is each group on?\n")
q.WriteString(sDim.Render("Give each the name it has on every other node attached to it.\nLeave a name empty to leave that group out.") + "\n\n")
for i, f := range m.fabrics.suggested {
fmt.Fprintf(&q, " %s %s\n", m.inputs[i].View(), sDim.Render(strings.Join(f.HCAs, ", ")))
}
q.WriteString("\n" + sDim.Render("tab next · enter use these · esc none"))
b.WriteString("\n" + sBox.Render(q.String()) + "\n")
case m.confirm != nil:
q := fmt.Sprintf("doctor found %d problem(s) above.\nAdd the node anyway? %s", m.confirm.fails, sDim.Render("y / N"))
b.WriteString("\n" + sBox.BorderForeground(tuiWarn).Render(q) + "\n")
case m.done && m.err != nil:
b.WriteString("\n" + sBad.Render("✗ ") + wrap(m.err.Error(), m.width-4, " ") + "\n")
case m.done:
b.WriteString("\n" + sOK.Render("✓ ") + m.summary + "\n")
case m.quitAsked:
b.WriteString("\n" + sDim.Render("stopped") + "\n")
default:
b.WriteString("\n" + sDim.Render("ctrl+c to stop") + "\n")
}
return b.String()
}
func truncate(s string, n int) string {
if n <= 1 || len([]rune(s)) <= n {
return s
}
r := []rune(s)
return string(r[:n-1]) + "…"
}
// wrap breaks s at spaces to fit width, indenting every line after the first.
func wrap(s string, width int, indent string) string {
if width < 20 {
return s
}
var lines []string
line := ""
for _, w := range strings.Fields(s) {
if line != "" && len(line)+1+len(w) > width {
lines = append(lines, line)
line = w
continue
}
if line == "" {
line = w
} else {
line += " " + w
}
}
lines = append(lines, line)
return strings.Join(lines, "\n"+indent)
}
// runTUI adds one node with the screen above.
func (na *nodeAdd) runTUI(ctx context.Context, o onboard.Options, title string) (string, error) {
ctx, cancel := context.WithCancel(ctx)
defer cancel()
m := newNodeModel(title, cancel)
p := tea.NewProgram(m)
emit := func(e onboard.Event) { p.Send(evMsg(e)) }
o.AskFabrics = na.rememberFabrics(func(s []onboard.Fabric) []onboard.Fabric {
reply := make(chan []onboard.Fabric)
p.Send(askFabricsMsg{s, reply})
select {
case f := <-reply:
return f
case <-ctx.Done():
return nil
}
})
o.AskContinue = func(fails int) bool {
reply := make(chan bool)
p.Send(askContinueMsg{fails, reply})
select {
case ok := <-reply:
return ok
case <-ctx.Done():
return false
}
}
go func() {
res, err := onboard.New(o, emit).Run(ctx)
node := ""
if res != nil {
node = res.Node
}
if err == nil && !na.noWait {
err = na.watch(ctx, node, emit)
}
summary := ""
if err == nil {
summary = node + " is in the cluster"
}
p.Send(finishMsg{node, summary, err})
}()
final, err := p.Run()
if err != nil {
return "", err
}
fm := final.(nodeModel)
if fm.quitAsked && !fm.done {
cancel()
return fm.node, fmt.Errorf("stopped; the node may be half set up, and running this again finishes it")
}
return fm.node, fm.err
}