CI / test (push) Successful in 48s
Inserted between quota checks and scheduling: admission answers when a request may proceed, the scheduler still answers where it goes. Keeping them apart is the point — an engine queue is FIFO and knows nothing about tenants, so once a batch job is in it, no endpoint selection rescues the request behind it. - saturation detector: one number per pool, the worse of queue depth and KV occupancy, since either alone misleads. - priority bands with per-band saturation ceilings, so the cluster degrades from the bottom up. - tenant round-robin within a band: one caller sending a thousand requests takes one slot in the rotation, not a thousand. - bounded queues with capacity (503) and TTL (504); cancelled requests leave the queue instead of holding capacity. - metrics for queue depth, wait time, rejections and pool saturation. Exit criterion, measured in test/e2e: with 500 concurrent bronze requests running continuously, interactive p99 in the platinum band stays at 1.04-1.24x idle against a 1.5x budget. With admission off the same load pushes it to 55-60x. Both directions are asserted, so the test fails if admission regresses and also if the load generator stops being a real load. Two lags had to be closed, and they needed different answers. Engine metrics are scraped and lag an interval; router inflight does not, but it counts running requests, and treating those as queue makes a healthy engine look overloaded every interval. What is actually queued is inflight minus batch capacity, and capacity is not in the metric contract, so it is learned as the high-water mark of observed running. Separately, between admission granting a request and the router dispatching it the request is invisible everywhere, so a simultaneous burst passed the check en masse; the controller now counts its own outstanding leases against dispatched inflight. One plan correction: a saturation ceiling of 1.0 was documented as "never held back". It is not — it means "flow up to the healthy limit". A band that must never wait needs a ceiling above 1. Plan §7.2.2 updated. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
204 lines
6.1 KiB
Go
204 lines
6.1 KiB
Go
package e2e
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import (
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"context"
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"fmt"
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"slices"
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"sync"
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"sync/atomic"
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"testing"
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"time"
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"gitea.mynodes.xyz/ilker/llmgw/internal/config"
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)
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// TestPriorityIsolation is the phase 1.5 exit criterion.
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//
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// While a sustained flood of batch requests runs in the bronze band,
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// interactive requests in the platinum band must keep their latency. This is
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// the whole reason admission exists: an engine queue is FIFO, so once a batch
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// job is in it no amount of clever endpoint selection can protect anyone.
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//
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// It is meant to stay in CI permanently.
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func TestPriorityIsolation(t *testing.T) {
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workers := envInt("LLMGW_E2E_BATCH", 500)
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probes := envInt("LLMGW_E2E_PROBES", 40)
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if testing.Short() {
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workers, probes = 80, 15
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}
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h := start(t, 3, func(c *config.Server) {
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c.Router.Admission.Enabled = true
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}, withLoadedEngines())
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idle := measureProbes(t, h, probes, "platinum")
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t.Logf("idle platinum: p50=%v p99=%v", idle.p50.Round(time.Millisecond), idle.p99.Round(time.Millisecond))
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load := startBronzeLoad(t, h, workers, "bronze")
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defer load.stop()
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loaded := measureProbes(t, h, probes, "platinum")
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t.Logf("loaded platinum: p50=%v p99=%v (%s)",
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loaded.p50.Round(time.Millisecond), loaded.p99.Round(time.Millisecond), load.summary())
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// The criterion: interactive p99 under load stays within 1.5x of idle.
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// The floor keeps a few-millisecond baseline from making the bound absurd.
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budget := max(time.Duration(float64(idle.p99)*1.5), idle.p99+50*time.Millisecond)
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t.Logf("platinum p99 %v against a %v budget (%.2fx idle)",
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loaded.p99.Round(time.Millisecond), budget.Round(time.Millisecond),
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float64(loaded.p99)/float64(max(idle.p99, time.Microsecond)))
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if loaded.p99 > budget {
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t.Errorf("interactive p99 rose to %v under bronze load, over the %v budget; "+
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"admission control is not protecting the high band",
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loaded.p99.Round(time.Millisecond), budget.Round(time.Millisecond))
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}
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}
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// TestAdmissionDisabledShowsTheProblem documents why the layer exists: the same
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// load does wreck interactive latency once admission is switched off. If this
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// ever stops showing degradation, the load generator has stopped being a load
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// and the test above proves less than it appears to.
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func TestAdmissionDisabledShowsTheProblem(t *testing.T) {
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if testing.Short() {
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t.Skip("load-dependent")
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}
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workers := envInt("LLMGW_E2E_BATCH", 500)
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h := start(t, 3, func(c *config.Server) {
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c.Router.Admission.Enabled = false
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}, withLoadedEngines())
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idle := measureProbes(t, h, 20, "")
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load := startBronzeLoad(t, h, workers, "")
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defer load.stop()
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loaded := measureProbes(t, h, 20, "")
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ratio := float64(loaded.p99) / float64(max(idle.p99, time.Microsecond))
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t.Logf("without admission: idle p99=%v loaded p99=%v (%.1fx)",
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idle.p99.Round(time.Millisecond), loaded.p99.Round(time.Millisecond), ratio)
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if ratio < 2 {
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t.Skipf("the load did not degrade latency (%.1fx); this machine is too fast "+
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"for %d workers, so the isolation test proves less than it should", ratio, workers)
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}
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}
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// --- load generation ---
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// bronzeLoad is a sustained batch workload.
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//
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// Workers loop rather than firing once: a one-shot burst drains while the
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// probes are still running, and the measurement then catches a recovering
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// cluster instead of a loaded one.
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type bronzeLoad struct {
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cancel context.CancelFunc
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wg sync.WaitGroup
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done atomic.Int64
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failed atomic.Int64
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firstEr atomic.Value
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}
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func startBronzeLoad(t *testing.T, h *harness, workers int, band string) *bronzeLoad {
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t.Helper()
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ctx, cancel := context.WithCancel(context.Background())
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l := &bronzeLoad{cancel: cancel}
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for i := range workers {
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l.wg.Add(1)
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go func() {
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defer l.wg.Done()
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hdr := map[string]string{"x-session-id": fmt.Sprintf("batch-%d", i%8)}
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if band != "" {
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hdr["x-llmgw-band"] = band
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}
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for ctx.Err() == nil {
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_, _, err := streamRequest(ctx, h.router.URL,
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chatBody(fmt.Sprintf("batch job %d", i), 200, true), hdr)
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switch {
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case err == nil:
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l.done.Add(1)
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case ctx.Err() != nil: // shutting down, expected
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default:
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l.failed.Add(1)
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l.firstEr.CompareAndSwap(nil, err)
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}
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}
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}()
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}
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l.waitUntilBusy(t, h)
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return l
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}
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// waitUntilBusy blocks until the engines are demonstrably working, so probes
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// are not taken while the load is still ramping up.
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//
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// It waits on engines being busy rather than full: when admission is doing its
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// job the pool is deliberately held below capacity, so a fullness check would
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// time out exactly when the system is behaving correctly.
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func (l *bronzeLoad) waitUntilBusy(t *testing.T, h *harness) {
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t.Helper()
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const busyFor = 500 * time.Millisecond
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deadline := time.Now().Add(20 * time.Second)
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var since time.Time
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for time.Now().Before(deadline) {
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if h.running() > 0 {
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if since.IsZero() {
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since = time.Now()
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} else if time.Since(since) >= busyFor {
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return
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}
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} else {
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since = time.Time{}
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}
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time.Sleep(10 * time.Millisecond)
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}
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t.Fatalf("engines never became busy; %s", l.summary())
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}
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func (l *bronzeLoad) summary() string {
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return fmt.Sprintf("bronze: completed=%d failed=%d firstErr=%v",
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l.done.Load(), l.failed.Load(), l.firstEr.Load())
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}
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func (l *bronzeLoad) stop() {
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l.cancel()
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l.wg.Wait()
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}
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// --- probes ---
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type latency struct{ p50, p99 time.Duration }
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// measureProbes sends sequential short requests and reports their latency.
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// Sequential on purpose: these stand in for a single interactive user, and
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// concurrency would measure something else.
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func measureProbes(t *testing.T, h *harness, n int, band string) latency {
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t.Helper()
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hdr := map[string]string{"x-session-id": "probe"}
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if band != "" {
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hdr["x-llmgw-band"] = band
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}
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samples := make([]time.Duration, 0, n)
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for range n {
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ctx, cancel := context.WithTimeout(context.Background(), 60*time.Second)
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start := time.Now()
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_, _, err := streamRequest(ctx, h.router.URL, chatBody("ping", 4, true), hdr)
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cancel()
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if err != nil {
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t.Fatalf("probe failed: %v", err)
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}
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samples = append(samples, time.Since(start))
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}
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slices.Sort(samples)
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return latency{
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p50: samples[len(samples)/2],
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p99: samples[min(int(float64(len(samples))*0.99), len(samples)-1)],
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}
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}
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