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Stable Fast 3D's own save node hands back the GLB as base64 in its UI output, which the gate does not read. LLMGWSaveMesh writes each mesh to output/ as a GLB and names it, as a picture's save node does. The prepare node also gives the object's mask now, which SF3D's sampler takes. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>