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Inserted between quota checks and scheduling: admission answers when a request may proceed, the scheduler still answers where it goes. Keeping them apart is the point — an engine queue is FIFO and knows nothing about tenants, so once a batch job is in it, no endpoint selection rescues the request behind it. - saturation detector: one number per pool, the worse of queue depth and KV occupancy, since either alone misleads. - priority bands with per-band saturation ceilings, so the cluster degrades from the bottom up. - tenant round-robin within a band: one caller sending a thousand requests takes one slot in the rotation, not a thousand. - bounded queues with capacity (503) and TTL (504); cancelled requests leave the queue instead of holding capacity. - metrics for queue depth, wait time, rejections and pool saturation. Exit criterion, measured in test/e2e: with 500 concurrent bronze requests running continuously, interactive p99 in the platinum band stays at 1.04-1.24x idle against a 1.5x budget. With admission off the same load pushes it to 55-60x. Both directions are asserted, so the test fails if admission regresses and also if the load generator stops being a real load. Two lags had to be closed, and they needed different answers. Engine metrics are scraped and lag an interval; router inflight does not, but it counts running requests, and treating those as queue makes a healthy engine look overloaded every interval. What is actually queued is inflight minus batch capacity, and capacity is not in the metric contract, so it is learned as the high-water mark of observed running. Separately, between admission granting a request and the router dispatching it the request is invisible everywhere, so a simultaneous burst passed the check en masse; the controller now counts its own outstanding leases against dispatched inflight. One plan correction: a saturation ceiling of 1.0 was documented as "never held back". It is not — it means "flow up to the healthy limit". A band that must never wait needs a ceiling above 1. Plan §7.2.2 updated. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
106 lines
3.8 KiB
YAML
106 lines
3.8 KiB
YAML
# llmgw router configuration (phase 1).
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#
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# The endpoint list is static here. From phase 3 it comes from the control
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# plane instead and this section disappears; everything else stays.
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#
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# Any field can be overridden from the environment with an LLMGW_ prefix and
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# __ for nesting: LLMGW_ROUTER__RETRIES=3
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listen: ":8080" # client-facing OpenAI API
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admin_listen: ":9090" # metrics, health, pprof — do not expose this publicly
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router:
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scrape_interval: 2s
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scrape_timeout: 1s
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# How long an endpoint may go unscraped before it is scored down. It is never
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# dropped for staleness alone: if the whole pool went stale there would be
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# nowhere left to send anything.
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stale_after: 10s
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# Additional endpoints to try after a failure, and only while nothing has
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# reached the client yet.
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retries: 2
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# How long a failing endpoint leaves the candidate pool. A long fallback list
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# with no cooldown turns one endpoint's rate limit into a cluster-wide retry
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# storm.
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cooldown: 15s
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# Consecutive failures that open the breaker. Set to 1 for pure cooldown
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# behaviour.
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failure_threshold: 3
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default_profile: chat # chat | batch | long-context | debug
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session_header: x-session-id # affinity key; falls back to the `user` field
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# Ask engines for usage even when the client did not, so token accounting
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# works regardless of client behaviour. The extra chunk is dropped on the way
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# back to a client that did not ask for it.
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inject_usage: true
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max_body_bytes: 33554432
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timeouts:
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dial: 5s
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response_header: 60s
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first_token: 120s
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idle: 60s # between streamed tokens; catches a wedged engine
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total: 30m
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# Flow control: decides *when* a request may proceed, before scheduling
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# decides where it goes. Without it a batch workload starves interactive
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# traffic, because an engine queue is FIFO and knows nothing about tenants.
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admission:
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enabled: true
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# Until authentication lands, the band comes from a header and is trusted.
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# Do not expose this port to callers who should not be able to promote
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# themselves.
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band_header: x-llmgw-band
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default_band: gold
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# A band waits once pool saturation passes its ceiling, so the cluster
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# degrades from the bottom up. A ceiling of 1.0 means "flow up to the
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# healthy limit"; use a value above 1 for a band that must never wait.
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bands:
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- { name: platinum, priority: 400, saturation_ceiling: 1.00 }
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- { name: gold, priority: 300, saturation_ceiling: 0.85 }
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- { name: silver, priority: 200, saturation_ceiling: 0.60 }
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- { name: bronze, priority: 100, saturation_ceiling: 0.30 }
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# Drop a request that has waited this long: the client has usually given up,
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# and sending the GPU work nobody is waiting for helps no one.
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queue_ttl: 30s
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# Reject immediately once a band's queue is this deep, rather than letting
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# it accumulate silently.
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queue_capacity_per_band: 2000
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interval: 10ms
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# What the scorers normalize against. Measure these with `ctl bench` rather
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# than guessing: target_waiting in particular governs how the whole system
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# behaves under load. Too low starves the GPU, too high brings back queueing
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# delay.
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scoring:
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target_waiting: 4
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target_inflight: 8
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kv_ceiling: 0.9
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session_load_factor: 1.25
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models:
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- name: llama-3.3-70b
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aliases: [llama]
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fallbacks: [qwen2.5-32b]
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routing_profile: chat
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- name: qwen2.5-32b
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aliases: [qwen]
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routing_profile: batch
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endpoints:
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- id: gpu-a-01
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url: http://gpu-a-01:8000
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models: [llama-3.3-70b]
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pool: ib-a/h100-80g
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weight: 100 # from ctl bench; do not estimate it by hand
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priority: 100 # higher pools are tried first
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- id: gpu-b-01
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url: http://gpu-b-01:8000
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models: [llama-3.3-70b, qwen2.5-32b]
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pool: ib-b/a100-80g
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weight: 45
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priority: 50
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