The game's bridge found three things on the PoC. /mcp held its body to
64 KiB — the edit meant for it had raised the memory notes' limit instead —
so a 1024 px concept sent as base64 failed as "expected one JSON-RPC
request object". The notes are back to 64 KiB, /mcp takes 64 MB, and a
call past it is a 413 saying so.
/v1/files took batch files only, so a picture could not be sent once and
named after. purpose vision and user_data are kept too, as long as job
results, and generate_mesh hands a workflow model the id as it is.
generate_image and review_images failed at once while their model was
cold. They wait out an answer that says when to come back — loading,
another model holding the GPU, a full queue — for as long as the call may,
saying who holds the GPU and about how long; a refusal that says no
Retry-After, a spent budget, is said at once.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>