45c8cd23a37f0a186dcda054d06b166a7943722a
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Commits
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45c8cd23a3 |
Close the gateway: API keys, tenancy and model allowlists
CI / test (push) Successful in 2m34s
Until now anything that could reach the client port could use every model in the catalog. A key now resolves to an identity, and that identity decides what it may do. Authentication wraps the whole mux rather than checking inside each handler, so adding a route cannot add an unauthenticated one by omission. Health stays open, because a load balancer has no key and a health check that needs one reports the gateway down. Nothing on the request path reads the database. A key is resolved once and answered from memory until the entry expires; rejections are cached too, so a client looping with a bad key cannot turn into a database read per request. The price is that a revocation takes up to cache_ttl to take effect, which is the trade stated in the configuration next to the knob. A store failure is not an authentication answer: it is never cached as one and returns 503, not 401 — sending someone hunting for a key problem that does not exist wastes the one thing an incident is short of. A revoked key is refused with the same message as an unknown one, because saying otherwise confirms the key was real. With auth on the band comes from the key and the band header is ignored. The header was trusted only while there was nothing to consult, and it let any client promote itself into the top priority band. Tenant fairness within a band is now per key rather than per session, so one caller cannot take a band by opening many sessions. Allowlists are decided per model, not per string: a model's canonical name and every alias name the same thing, so either form works in an allowlist and no alias can reach a model that was not allowed. The first version of that test passed without the resolution being there at all, which is why it now checks all four combinations. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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ec1b6b04df |
Fix an agent that could neither explain itself nor stop
CI / test (push) Successful in 54s
Two bugs found while verifying mTLS against real machines. session cancelled its own derived context and then asked that context whether the agent was shutting down. The answer was always yes, so every stream error read as a clean close: the log said err=<nil>, the backoff reset, and an agent whose certificate the control plane refused hammered it forever at the base interval with nothing to diagnose. It now keeps the parent context to answer that question, and a refusal reaches the operator naming both the certificate and the claim. Cancelling the context also did not stop the agent. HTTP/2 watches the context while the request body is being written, and a bidirectional stream spends its life blocked on the read side instead, so the read never returned. Measured on a deployed node: `systemctl stop llmgw-agent` took 90 seconds and ended in SIGKILL, on every restart. Closing the response when the context ends is what actually unblocks it. TestAgentStopsWhenContextEnds hangs reliably without the second fix, which is the only reason to trust that it tests it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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2373726efd |
Agent stream: connect the fleet to the control plane
CI / test (push) Failing after 1m29s
One bidirectional connect-go stream per node, carrying registration, heartbeats and shard status up, and start, stop and drain down. The agent dials out: GPU nodes sit behind firewalls far more often than a control plane does, and an outbound connection needs no inbound rule on every node in the fleet. - registration carries the whole hardware inventory, so there is no separate discovery call and a reconnecting agent refreshes what the scheduler knows. The fabric labels travel with it; they cannot be inferred from the wire, so losing them in transit would silently disable multi-node placement. - agentsvc is both the stream handler and the reconciler's dispatcher, because it holds the open streams and is therefore the only thing that can deliver a command to a node. - the agent validates a profile before launching anything, since an engine that refuses a profile does so after minutes of loading, then supervises the process and reports every transition with the engine's output tail on failure. - reconnects forever with jittered backoff. A control plane restart must not require touching every GPU node, and a fleet must not reconnect in lockstep and knock it over again. Engines keep serving throughout, because the router talks to them directly. llmgw agent is real now, and llmgw server runs a control plane whenever any model declares a profile. The static endpoint list stays for router-only runs. Verified with real binaries as separate processes: the agent registers, a replica is placed, an engine launches through the vLLM adapter's actual argument construction, streaming traffic is served, and killing the agent moves the node through unreachable to lost with placement explaining why nothing can run. config.Model and catalog.Model were the same thing described twice, so the router now reads catalog entries directly and the validation rules live in one place. Still missing: mTLS. The stream is plaintext HTTP/2 and must stay on a trusted network until that lands. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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dc38dd6096 |
Phase 1.5: admission control
CI / test (push) Successful in 48s
Inserted between quota checks and scheduling: admission answers when a request may proceed, the scheduler still answers where it goes. Keeping them apart is the point — an engine queue is FIFO and knows nothing about tenants, so once a batch job is in it, no endpoint selection rescues the request behind it. - saturation detector: one number per pool, the worse of queue depth and KV occupancy, since either alone misleads. - priority bands with per-band saturation ceilings, so the cluster degrades from the bottom up. - tenant round-robin within a band: one caller sending a thousand requests takes one slot in the rotation, not a thousand. - bounded queues with capacity (503) and TTL (504); cancelled requests leave the queue instead of holding capacity. - metrics for queue depth, wait time, rejections and pool saturation. Exit criterion, measured in test/e2e: with 500 concurrent bronze requests running continuously, interactive p99 in the platinum band stays at 1.04-1.24x idle against a 1.5x budget. With admission off the same load pushes it to 55-60x. Both directions are asserted, so the test fails if admission regresses and also if the load generator stops being a real load. Two lags had to be closed, and they needed different answers. Engine metrics are scraped and lag an interval; router inflight does not, but it counts running requests, and treating those as queue makes a healthy engine look overloaded every interval. What is actually queued is inflight minus batch capacity, and capacity is not in the metric contract, so it is learned as the high-water mark of observed running. Separately, between admission granting a request and the router dispatching it the request is invisible everywhere, so a simultaneous burst passed the check en masse; the controller now counts its own outstanding leases against dispatched inflight. One plan correction: a saturation ceiling of 1.0 was documented as "never held back". It is not — it means "flow up to the healthy limit". A band that must never wait needs a ceiling above 1. Plan §7.2.2 updated. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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a3f71aa5ee |
Phase 1: the router serves traffic
CI / test (push) Successful in 1m1s
llmgw server is real now. It fronts a static set of engine replicas with an OpenAI-compatible API, scoring endpoints through the pipeline added in the previous commit. - proxy: SSE relayed event by event with a flush after each, cancellation propagated upstream, and separate deadlines for dial, headers, first token, inter-token idle and total. The idle watchdog is what distinguishes a wedged engine from a slow one. - router: dispatch with retry and model fallback. Retry only happens while nothing has reached the client; after that, splicing two responses together would be worse than the short stream the client already sees. - config: YAML via koanf overlaid on defaults, with LLMGW_ env overrides. Validation rejects duplicate endpoint ids and aliases that shadow a model, because both misroute silently at request time rather than failing loudly. - metrics: requests, duration, TTFT, tokens, plus per-scorer values and per-filter drops on a separate admin listener with health and pprof. Phase 1 exit criterion, measured in test/e2e: 1000 concurrent streams across 3 sim-engines complete at ~6800 req/s; every client disconnect frees the KV blocks on every engine; router overhead p99 is about 0.9 ms against the plan's 2 ms budget. The handlers live in internal/router rather than an internal/router/openai package as the plan's tree sketched: they need the dispatch loop, and splitting them apart would have meant an interface with exactly one implementation. Plan §4 updated to match. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |