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llmgw/internal/agent/engines
Ilker ManapandClaude Opus 5.5 25b3e129fe What a shard computes on survives the agent's and the control plane's restarts
It was sent once, with READY, and kept only in the leader's memory: a
failover or an agent restart lost it. The agent now keeps it with the
shard's state on disk (ShardSpec.Compute, set by Supervisor.SetCompute) and
reports it with each running shard when it registers (RunningShard.compute),
which adoption carries onto the replica.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-07 13:51:40 +02:00
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