Files
llmgw/internal/control/agentsvc/convert.go
T
Ilker ManapandClaude Opus 5.5 cf53904cc5 Serve LoRA adapters on llama.cpp models, asked for by name
A model's adapters are fetched by each node with its weights and loaded
unapplied at start; a request naming an adapter reaches the model's
replicas with llama.cpp's per-request lora field. Adapter names share the
model namespace, are listed, and follow allowlists on their own. The
router's config seed and pushed catalog now build the name map in one place.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-30 23:40:47 +02:00

313 lines
10 KiB
Go

// Package agentsvc is the control plane's end of the agent stream (plan §5.6).
package agentsvc
import (
"fmt"
"maps"
"runtime"
"time"
llmgwv1 "gitea.mynodes.xyz/ilker/llmgw/api/gen/llmgw/v1"
"gitea.mynodes.xyz/ilker/llmgw/internal/agent/discovery"
"gitea.mynodes.xyz/ilker/llmgw/internal/agent/engines"
"gitea.mynodes.xyz/ilker/llmgw/internal/agent/supervisor"
"gitea.mynodes.xyz/ilker/llmgw/internal/control/inventory"
"gitea.mynodes.xyz/ilker/llmgw/internal/control/reconciler"
)
// NodeFromRegister converts a registration into an inventory node.
func NodeFromRegister(r *llmgwv1.Register) inventory.Node {
n := inventory.Node{
ID: r.GetNodeId(),
Hostname: r.GetHostname(),
MgmtAddr: r.GetMgmtAddr(),
Labels: r.GetLabels(),
State: inventory.Ready,
AgentVersion: r.GetAgentVersion(),
Features: r.GetFeatures(),
EngineVersions: r.GetEngineVersions(),
EnginesProbed: r.GetEnginesProbed(),
MemoryTotalMB: int(r.GetMemoryTotalMb()),
CPUCount: int(r.GetCpuCount()),
}
if h := r.GetHost(); h != nil {
n.Host = discovery.Host{
OSID: h.GetOsId(), OSVersion: h.GetOsVersion(), OSCodename: h.GetOsCodename(),
Arch: h.GetArch(), CPUFlags: h.GetCpuFlags(), NVIDIADriver: h.GetNvidiaDriver(),
}
}
for _, w := range r.GetWeights() {
n.Weights = append(n.Weights, discovery.LocalWeights{
Path: w.GetPath(), SizeBytes: w.GetSizeBytes(), Shared: w.GetShared(),
})
}
for _, s := range r.GetStorage() {
n.Storage = append(n.Storage, discovery.Storage{
Path: s.GetPath(),
FreeBytes: s.GetFreeBytes(),
TotalBytes: s.GetTotalBytes(),
Shared: s.GetShared(),
})
}
for _, g := range r.GetGpus() {
n.GPUs = append(n.GPUs, discovery.GPU{
Index: int(g.GetIndex()),
UUID: g.GetUuid(),
Name: g.GetName(),
MemoryTotalMB: int(g.GetMemoryTotalMb()),
MemoryUsedMB: int(g.GetMemoryUsedMb()),
ComputeCapability: g.GetComputeCapability(),
NUMANode: int(g.GetNumaNode()),
PCIBusID: g.GetPciBusId(),
DriverVersion: g.GetDriverVersion(),
UtilizationPercent: int(g.GetUtilizationPercent()),
CUDAVersion: g.GetCudaVersion(),
NVLinkPeers: intSlice(g.GetNvlinkPeers()),
NICPaths: maps.Clone(g.GetNicPaths()),
Fabric: fabricFrom(g.GetFabricState(), g.GetFabricStatus(), g.GetClusterUuid(),
g.GetCliqueId(), g.GetFabricBandwidth()),
Health: discovery.GPUHealth{
ECCErrors: int(g.GetEccErrors()),
TemperatureC: int(g.GetTemperatureC()),
Problems: g.GetProblems(),
},
})
}
n.IMEX = discovery.IMEX{State: r.GetImex().GetState(), Channels: int(r.GetImex().GetChannels())}
for _, f := range r.GetFabrics() {
n.Fabrics = append(n.Fabrics, inventory.FabricAttachment{
Fabric: f.GetFabric(),
HCAs: f.GetHcas(),
RateGbps: int(f.GetRateGbps()),
})
}
return n
}
// RegisterFromInventory builds the registration an agent sends.
func RegisterFromInventory(nodeID, hostname, mgmtAddr, agentVersion string,
labels map[string]string, inv discovery.Inventory, fabrics []inventory.FabricAttachment,
) *llmgwv1.Register {
r := &llmgwv1.Register{
NodeId: nodeID, Hostname: hostname, MgmtAddr: mgmtAddr,
Labels: labels, AgentVersion: agentVersion,
MemoryTotalMb: int64(inv.MemoryTotalMB),
CpuCount: int32(runtime.NumCPU()),
}
for _, w := range inv.Weights {
r.Weights = append(r.Weights, &llmgwv1.LocalWeights{
Path: w.Path, SizeBytes: w.SizeBytes, Shared: w.Shared,
})
}
for _, s := range inv.Storage {
r.Storage = append(r.Storage, &llmgwv1.Storage{
Path: s.Path,
FreeBytes: s.FreeBytes,
TotalBytes: s.TotalBytes,
Shared: s.Shared,
})
}
for _, g := range inv.GPUs {
r.Gpus = append(r.Gpus, &llmgwv1.GPU{
Index: int32(g.Index),
Uuid: g.UUID,
Name: g.Name,
MemoryTotalMb: int32(g.MemoryTotalMB),
MemoryUsedMb: int32(g.MemoryUsedMB),
ComputeCapability: g.ComputeCapability,
NumaNode: int32(g.NUMANode),
PciBusId: g.PCIBusID,
DriverVersion: g.DriverVersion,
UtilizationPercent: int32(g.UtilizationPercent),
CudaVersion: g.CUDAVersion,
NvlinkPeers: int32Slice(g.NVLinkPeers),
NicPaths: maps.Clone(g.NICPaths),
Problems: g.Health.Problems,
TemperatureC: int32(g.Health.TemperatureC),
EccErrors: int32(g.Health.ECCErrors),
})
if f := g.Fabric; f != nil {
last := r.Gpus[len(r.Gpus)-1]
last.FabricState, last.FabricStatus, last.ClusterUuid = f.State, f.Status, f.ClusterUUID
last.CliqueId, last.FabricBandwidth = f.CliqueID, f.Bandwidth
}
}
r.Imex = &llmgwv1.IMEX{State: inv.IMEX.State, Channels: int32(inv.IMEX.Channels)}
for _, f := range fabrics {
r.Fabrics = append(r.Fabrics, &llmgwv1.FabricAttachment{
Fabric: f.Fabric, Hcas: f.HCAs, RateGbps: int32(f.RateGbps),
})
}
return r
}
// AdoptedFromRegister converts an agent's running-shard report into the
// reconciler's view.
func AdoptedFromRegister(nodeID string, shards []*llmgwv1.RunningShard) []reconciler.AdoptedShard {
out := make([]reconciler.AdoptedShard, 0, len(shards))
for _, s := range shards {
a := reconciler.AdoptedShard{
NodeID: nodeID,
ReplicaID: s.GetReplicaId(),
ShardID: s.GetShardId(),
Rank: int(s.GetRank()),
GPUIndices: intSlice(s.GetGpuIndices()),
HCAs: s.GetHcas(),
HTTPPort: int(s.GetHttpPort()),
State: StateFromWire(s.GetState()),
Model: s.GetModel(),
Profile: s.GetProfile(),
Pool: s.GetPool(),
Fabric: s.GetFabric(),
ProfileFP: s.GetProfileFp(),
}
if a.Rank == 0 && s.GetLeaderAddr() != "" {
a.Endpoint = fmt.Sprintf("http://%s:%d", s.GetLeaderAddr(), s.GetHttpPort())
}
out = append(out, a)
}
return out
}
// StartShardFromCommand converts a reconciler command into a wire message.
func StartShardFromCommand(cmd reconciler.ShardCommand) *llmgwv1.StartShard {
p := cmd.Spec.Profile
return &llmgwv1.StartShard{
ReplicaId: cmd.ReplicaID,
ShardId: cmd.ShardID,
Rank: int32(cmd.Spec.Rank),
Nnodes: int32(cmd.Spec.NNodes),
LeaderAddr: cmd.Spec.LeaderAddr,
LeaderPort: int32(cmd.Spec.LeaderPort),
GpuIndices: int32Slice(cmd.Spec.GPUIndices),
Hcas: cmd.Spec.HCAs,
MgmtInterface: cmd.Spec.MgmtInterface,
HttpPort: int32(cmd.Spec.HTTPPort),
Profile: &llmgwv1.EngineProfile{
Name: p.Name, Engine: p.Engine, GpuClass: p.GPUClass,
Tp: int32(p.TP), Pp: int32(p.PP),
GpusPerNode: int32(p.GPUsPerNode), Nodes: int32(p.Nodes),
Args: p.Args, Env: p.Env,
ModelPath: p.ModelPath, ServedModelName: p.ServedModelName,
Adapters: adaptersToWire(p.Adapters),
},
StartupTimeoutMs: cmd.StartupTimeout.Milliseconds(),
Pool: cmd.Pool,
Fabric: cmd.Fabric,
ProfileFp: cmd.ProfileFP,
ApiKey: cmd.Spec.APIKey,
CpuThreads: int32(cmd.Spec.Threads),
}
}
// ShardSpecFromStart converts a wire message into an engine shard spec.
func ShardSpecFromStart(m *llmgwv1.StartShard) (engines.ShardSpec, time.Duration) {
p := m.GetProfile()
spec := engines.ShardSpec{
ReplicaID: m.GetReplicaId(),
ShardID: m.GetShardId(),
Rank: int(m.GetRank()),
NNodes: int(m.GetNnodes()),
LeaderAddr: m.GetLeaderAddr(),
LeaderPort: int(m.GetLeaderPort()),
GPUIndices: intSlice(m.GetGpuIndices()),
HCAs: m.GetHcas(),
MgmtInterface: m.GetMgmtInterface(),
HTTPPort: int(m.GetHttpPort()),
Pool: m.GetPool(),
Fabric: m.GetFabric(),
ProfileFP: m.GetProfileFp(),
APIKey: m.GetApiKey(),
Threads: int(m.GetCpuThreads()),
Profile: engines.Profile{
Name: p.GetName(), Engine: p.GetEngine(), GPUClass: p.GetGpuClass(),
TP: int(p.GetTp()), PP: int(p.GetPp()),
GPUsPerNode: int(p.GetGpusPerNode()), Nodes: int(p.GetNodes()),
Args: p.GetArgs(), Env: p.GetEnv(),
ModelPath: p.GetModelPath(), ServedModelName: p.GetServedModelName(),
Adapters: adaptersFromWire(p.GetAdapters()),
},
}
return spec, time.Duration(m.GetStartupTimeoutMs()) * time.Millisecond
}
// stateWire maps supervisor states onto the wire enum.
var stateWire = map[supervisor.State]llmgwv1.ShardStatus_State{
supervisor.Pending: llmgwv1.ShardStatus_STATE_PENDING,
supervisor.Starting: llmgwv1.ShardStatus_STATE_STARTING,
supervisor.Loading: llmgwv1.ShardStatus_STATE_LOADING,
supervisor.Ready: llmgwv1.ShardStatus_STATE_READY,
supervisor.Draining: llmgwv1.ShardStatus_STATE_DRAINING,
supervisor.Stopped: llmgwv1.ShardStatus_STATE_STOPPED,
supervisor.Failed: llmgwv1.ShardStatus_STATE_FAILED,
}
// StateToWire converts a supervisor state for transmission.
func StateToWire(s supervisor.State) llmgwv1.ShardStatus_State {
if w, ok := stateWire[s]; ok {
return w
}
return llmgwv1.ShardStatus_STATE_UNSPECIFIED
}
// StateFromWire converts a received state.
//
// An unrecognised state is treated as Failed rather than guessed at: a newer
// agent reporting something this control plane does not understand must not be
// mistaken for a healthy shard.
func StateFromWire(w llmgwv1.ShardStatus_State) supervisor.State {
for s, v := range stateWire {
if v == w {
return s
}
}
return supervisor.Failed
}
func intSlice(v []int32) []int {
if len(v) == 0 {
return nil
}
out := make([]int, len(v))
for i, x := range v {
out[i] = int(x)
}
return out
}
func int32Slice(v []int) []int32 {
if len(v) == 0 {
return nil
}
out := make([]int32, len(v))
for i, x := range v {
out[i] = int32(x)
}
return out
}
// fabricFrom is a GPU's NVLink fabric as the wire carries it, nil when the
// driver reported none.
func fabricFrom(state, status, cluster, clique, bandwidth string) *discovery.GPUFabric {
if state == "" {
return nil
}
return &discovery.GPUFabric{State: state, Status: status, ClusterUUID: cluster, CliqueID: clique, Bandwidth: bandwidth}
}
func adaptersToWire(as []engines.Adapter) []*llmgwv1.LoraAdapter {
var out []*llmgwv1.LoraAdapter
for _, a := range as {
out = append(out, &llmgwv1.LoraAdapter{Name: a.Name, Source: a.Path})
}
return out
}
func adaptersFromWire(as []*llmgwv1.LoraAdapter) []engines.Adapter {
var out []engines.Adapter
for _, a := range as {
out = append(out, engines.Adapter{Name: a.GetName(), Path: a.GetSource()})
}
return out
}