Files
llmgw/internal/agent/agent.go
T
Ilker ManapandClaude Opus 5.5 7bb360fc78 Measure two nodes' fabric rail by rail: llmgw ctl fabric-test
doctor checks a node alone, and every check can pass while two nodes still
cannot reach each other. ctl fabric-test A B asks B's agent for an
ib_write_bw server and A's for the client, adapter by adapter as NCCL pairs
them, one rail at a time, and grades each against its link's rate. It goes
through the agents' streams, so there is no SSH between nodes; the agent
installs perftest the first time, and names the RoCE v2 GID itself.

The result is read from perftest's table by its heading, not a column
number. Agents now list the requests they answer beyond the usual
(Register.features), and the control plane refuses a test on one too old to
answer instead of waiting minutes for it. The forwarding dispatcher carries
the new capability, and its test says so: a missing forward would have made
the command quietly unavailable in production.

Not yet run over real InfiniBand or RoCE; this cluster has neither.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-29 21:29:23 +02:00

1877 lines
60 KiB
Go

// Package agent is the node side of the control plane stream (plan §5.6).
package agent
import (
"context"
"crypto/sha256"
"crypto/tls"
"encoding/hex"
"errors"
"fmt"
"io"
"log/slog"
"maps"
"math/rand/v2"
"net"
"net/http"
"net/url"
"os"
"os/exec"
"path/filepath"
"slices"
"strconv"
"strings"
"sync"
"time"
"golang.org/x/net/http2"
llmgwv1 "gitea.mynodes.xyz/ilker/llmgw/api/gen/llmgw/v1"
"gitea.mynodes.xyz/ilker/llmgw/api/gen/llmgw/v1/llmgwv1connect"
"gitea.mynodes.xyz/ilker/llmgw/internal/agent/discovery"
"gitea.mynodes.xyz/ilker/llmgw/internal/agent/engines"
"gitea.mynodes.xyz/ilker/llmgw/internal/agent/provision"
"gitea.mynodes.xyz/ilker/llmgw/internal/agent/supervisor"
"gitea.mynodes.xyz/ilker/llmgw/internal/agent/weights"
"gitea.mynodes.xyz/ilker/llmgw/internal/control/agentsvc"
"gitea.mynodes.xyz/ilker/llmgw/internal/control/inventory"
"gitea.mynodes.xyz/ilker/llmgw/internal/tlsconf"
)
// Config configures the agent.
type Config struct {
// NodeID defaults to the hostname. It must equal the common name of the
// agent's certificate, so set it only where the two differ.
NodeID string `koanf:"node_id"`
// Server is the control plane, and Servers is the same thing when there is
// more than one. Both are accepted: every configuration written before
// there could be a second control plane names one address, and none of
// them should have to change.
//
// The order is tried in order, and a refusal moves to the next. Only the
// leader accepts an agent, so a standby is skipped in the time it takes to
// be told so — which is what makes failover a reconnect rather than an
// edit to every node's configuration.
Server string `koanf:"server"`
Servers []string `koanf:"servers"`
// Hostname defaults to the machine's.
Hostname string `koanf:"hostname"`
// MgmtAddr is the address engines are reached on. It defaults to this
// machine's address on the route to the control plane, which is the one
// the control plane and the router can reach.
MgmtAddr string `koanf:"mgmt_addr"`
// Labels are free-form facts about a node for a profile's node_selector.
// Nothing needs them: memory, GPUs, engines and disk are measured, and a
// label restating one of those goes stale the day the machine changes.
Labels map[string]string `koanf:"labels"`
// MgmtInterface is the ethernet interface NCCL bootstraps over. It
// defaults to the interface holding MgmtAddr, then eth0.
MgmtInterface string `koanf:"mgmt_interface"`
// Fabrics labels this node's HCAs. It is explicit on purpose: OpenSM's
// default subnet prefix is the same on every fabric, so nothing can be
// inferred from the wire (plan §5.2).
Fabrics []inventory.FabricAttachment `koanf:"fabrics"`
HeartbeatInterval time.Duration `koanf:"heartbeat_interval"`
// ReconnectBase is the first reconnect delay; it backs off from there.
ReconnectBase time.Duration `koanf:"reconnect_base"`
ReconnectMax time.Duration `koanf:"reconnect_max"`
// AdoptReadyTimeout bounds how long an adopted engine is given to answer a
// health check before the agent stops waiting on it.
//
// Shorter than a startup timeout on purpose: this engine is already
// running, so it is not loading a model, it is either serving or it is not.
AdoptReadyTimeout time.Duration `koanf:"adopt_ready_timeout"`
// TLS authenticates both ends of the control-plane stream. Leaving it unset
// keeps the plaintext behaviour, which only belongs on a trusted network.
TLS tlsconf.Config `koanf:"tls"`
// ModelDirs are the directories this node keeps model weights in, beyond
// WeightsCache, which is always looked in. Storage differs at every installation,
// so llmgw observes it rather than owning it: a Lustre mount, an image
// exported over the fabric, local NVMe and a copy made by hand all look
// identical from here, and placement only needs to know whether the file
// is present.
ModelDirs []string `koanf:"model_dirs"`
// EnginesDir is where the agent installs engines, one directory per
// build. Defaults to /opt/llmgw/engines.
EnginesDir string `koanf:"engines_dir"`
// WeightsCache is where a remote source is downloaded to. Defaults to the
// first entry of ModelDirs, because a node that says where its models live
// has already answered this question, and otherwise to
// /var/lib/llmgw-weights.
//
// Fetching is the simple arrangement: every node keeps its own copy. The
// exotic ones need no code — weights on a shared filer or an image exported
// over the fabric are simply present, and present means nothing is fetched.
WeightsCache string `koanf:"weights_cache"`
Discovery discovery.Options `koanf:"discovery"`
Engines engines.Config `koanf:"engines"`
Superv supervisor.Config `koanf:"supervisor"`
Version string
}
// DefaultConfig returns sensible defaults.
func DefaultConfig() Config {
// No MgmtInterface: normalize finds the one holding the management
// address, and falls back to eth0 only when it cannot. Defaulted here, it
// was never found — every node said eth0 unless told otherwise, and a node
// on ens3 or bond0 had NCCL bootstrap over an interface it does not have.
return Config{
HeartbeatInterval: 5 * time.Second,
ReconnectBase: time.Second,
ReconnectMax: 30 * time.Second,
AdoptReadyTimeout: 60 * time.Second,
Superv: supervisor.DefaultConfig(),
// NVML gives NVLink topology, so prefer it when this build has it.
Discovery: discovery.Options{PreferNVML: true},
}
}
func (c *Config) normalize() error {
d := DefaultConfig()
if err := c.TLS.Validate(); err != nil {
return err
}
if err := c.normalizeServerURL(); err != nil {
return err
}
// Everything below is found rather than written. A file that has to say
// which machine it is on, and at what address, is a file that differs on
// every node — and a copy taken from one node to the next registers the
// second as the first.
host, _ := os.Hostname()
if c.NodeID == "" {
c.NodeID = host
}
if c.NodeID == "" {
return errors.New("node_id is not set and the hostname could not be read")
}
if c.Hostname == "" {
c.Hostname = host
}
if c.MgmtAddr == "" {
c.MgmtAddr = addrToward(c.Server)
}
if c.MgmtInterface == "" {
c.MgmtInterface = interfaceOf(c.MgmtAddr)
}
if c.MgmtInterface == "" {
c.MgmtInterface = "eth0"
}
// The directory downloads land in is always one that is looked in. When
// they were two settings, a node could fill its disk with fetched weights
// that placement never saw — which is what every node here was doing.
if c.WeightsCache == "" && len(c.ModelDirs) > 0 {
c.WeightsCache = c.ModelDirs[0]
}
if c.WeightsCache == "" {
c.WeightsCache = DefaultWeightsCache
}
if !slices.Contains(c.ModelDirs, c.WeightsCache) {
c.ModelDirs = append(c.ModelDirs, c.WeightsCache)
}
if c.HeartbeatInterval <= 0 {
c.HeartbeatInterval = d.HeartbeatInterval
}
if c.ReconnectBase <= 0 {
c.ReconnectBase = d.ReconnectBase
}
if c.AdoptReadyTimeout <= 0 {
c.AdoptReadyTimeout = d.AdoptReadyTimeout
}
if c.ReconnectMax < c.ReconnectBase {
c.ReconnectMax = max(c.ReconnectBase, d.ReconnectMax)
}
return nil
}
// normalizeServerURL makes the configured address a URL connect can use, and
// refuses the combination that would quietly undo the certificates: a scheme
// that says plaintext while TLS is configured. Silently connecting anyway would
// mean a cluster believing it has mutual authentication when it has none.
func (c *Config) normalizeServerURL() error {
// One list, however it was written. Server first when both are given,
// because an operator adding a standby to an existing file expects the
// one already there to stay preferred.
all := make([]string, 0, 1+len(c.Servers))
if c.Server != "" {
all = append(all, c.Server)
}
all = append(all, c.Servers...)
seen := map[string]struct{}{}
out := make([]string, 0, len(all))
for _, s := range all {
fixed, err := normalizeOne(s, c.TLS.Enabled())
if err != nil {
return err
}
// A duplicate would be tried twice in a row on failover, which reads
// as the rotation not working.
if _, dup := seen[fixed]; dup {
continue
}
seen[fixed] = struct{}{}
out = append(out, fixed)
}
if len(out) == 0 {
return errors.New("server is required")
}
c.Servers = out
c.Server = out[0]
return nil
}
// DefaultWeightsCache is where fetched weights go when nothing says otherwise.
const DefaultWeightsCache = "/var/lib/llmgw-weights"
// addrToward is this machine's address on the route to the control plane.
//
// The address engines are reached on is whichever one the control plane can
// reach, and the kernel already knows which that is: a UDP "connection" picks
// the source address for the route without sending a packet. Asking the
// interfaces instead would have to guess among docker bridges, VPNs and
// link-local addresses.
func addrToward(server string) string {
u, err := url.Parse(server)
if err != nil || u.Host == "" {
return ""
}
host := u.Hostname()
port := u.Port()
if port == "" {
port = "443"
}
conn, err := net.Dial("udp", net.JoinHostPort(host, port))
if err != nil {
return ""
}
defer conn.Close()
if a, ok := conn.LocalAddr().(*net.UDPAddr); ok {
return a.IP.String()
}
return ""
}
// interfaceOf names the interface that holds an address, or "" when none does.
func interfaceOf(addr string) string {
ip := net.ParseIP(addr)
if ip == nil {
return ""
}
ifaces, err := net.Interfaces()
if err != nil {
return ""
}
for _, ifc := range ifaces {
addrs, err := ifc.Addrs()
if err != nil {
continue
}
for _, a := range addrs {
if n, ok := a.(*net.IPNet); ok && n.IP.Equal(ip) {
return ifc.Name
}
}
}
return ""
}
// normalizeOne applies the scheme rules to a single address.
func normalizeOne(addr string, secure bool) (string, error) {
switch {
case strings.HasPrefix(addr, "https://"):
if !secure {
return "", fmt.Errorf("%s is an https:// address but no tls certificates are configured", addr)
}
case strings.HasPrefix(addr, "http://"):
if secure {
return "", fmt.Errorf("tls is configured but %s is an http:// address; use https://", addr)
}
case strings.Contains(addr, "://"):
return "", fmt.Errorf("server %q must be an http:// or https:// address", addr)
case secure:
return "https://" + addr, nil
default:
return "http://" + addr, nil
}
return addr, nil
}
// Agent runs on a GPU node.
type Agent struct {
cfg Config
log *slog.Logger
sup *supervisor.Supervisor
reg *engines.Registry
http connectHTTPClient
// engineOnce probes the configured engines once before registering.
//
// Once, because probing SGLang imports it in a Python interpreter — seconds
// on a cold cache — and a reconnect is not a reason to pay that again.
// Later changes are found by the slower re-probe the heartbeat starts.
engineOnce sync.Once
// configuredVers are the engines the configuration names and that answer.
// Guarded by mu once the first probe has run.
configuredVers map[string]string
// installedVers are the engines this agent installed and saw run.
// Guarded by mu.
installedVers map[string]string
// prov installs the engines the control plane asks for. provWants is what
// it asked for, nil until it has; provStatus is where each stands and
// provSent the fingerprint of what the control plane last heard. All
// guarded by mu. provKick starts a pass without waiting for the timer.
logRing *logRing
prov *provision.Installer
provWants []provision.Want
provStatus map[string]provision.Status
provSent string
provKick chan struct{}
// enginesSent is the fingerprint of the engines the control plane last
// heard about, from registration or a heartbeat. Guarded by mu.
enginesSent string
// lastEngineProbe and probingEngines pace the re-probe. Guarded by mu.
lastEngineProbe time.Time
probingEngines bool
mu sync.Mutex
inv discovery.Inventory
// shardReplica remembers which replica a shard belongs to, so a status
// report can name both. The control plane keys on the replica.
shardReplica map[string]string
fetcher *weights.Fetcher
// lastWeights is the fingerprint of the file list most recently sent, so a
// heartbeat carries the list only when it changed. Guarded by mu: during a
// failover the old stream's heartbeat loop can still be running when the
// new one's starts.
lastWeights string
// fabricsSent is what the control plane was last told about fabrics.
fabricsSent string
// sm caches which subnet manager each InfiniBand port sees, asked once
// a minute: a management datagram per port per heartbeat is more than
// an answer that changes on a failover is worth.
sm map[string]*discovery.SMInfo
smErr map[string]string
smAsked time.Time
// nvlAsked is when the GPUs' NVLink fabric state was last read.
nvlAsked time.Time
// sms is every subnet manager on a fabric, asked through one port per
// master, keyed by that port; smsErr says why a port could not ask.
sms map[string][]discovery.SMRecord
smsErr map[string]string
// load measures the machine between heartbeats.
load *discovery.LoadSampler
// fetchWatchers are the shards waiting on each source, so progress on one
// download reaches every shard that asked for it. A fetch is single-flight
// — eight shards starting together produce one download — and all eight
// are waiting, so all eight should say so.
fetchWatchers map[string][]func(weights.Progress)
}
// connectHTTPClient is the HTTP client connect uses; an interface so tests can
// hand in an httptest server's client.
type connectHTTPClient interface {
Do(*http.Request) (*http.Response, error)
}
// New builds an agent.
func New(cfg Config, httpClient connectHTTPClient, log *slog.Logger) (*Agent, error) {
if err := cfg.normalize(); err != nil {
return nil, err
}
if log == nil {
log = slog.Default()
}
// Everything the agent logs also goes to a ring the admin page can read,
// so seeing what a node did does not mean ssh and a journal only root may
// open.
ring := newLogRing(agentLogLines)
log = slog.New(teeHandler{log.Handler(), slog.NewTextHandler(ring, nil)})
if httpClient == nil {
httpClient = http.DefaultClient
}
health := supervisor.NewHTTPHealth(3 * time.Second)
sup, err := supervisor.New(cfg.Superv, health, log)
if err != nil {
return nil, err
}
a := &Agent{
cfg: cfg, log: log, sup: sup,
reg: engines.NewRegistry(cfg.Engines),
http: httpClient,
shardReplica: map[string]string{},
provStatus: map[string]provision.Status{},
logRing: ring,
provKick: make(chan struct{}, 1),
load: discovery.NewLoadSampler(),
}
a.prov = &provision.Installer{Root: cfg.EnginesDir, Log: log, OnStatus: a.provisionStatus}
return a, nil
}
// Supervisor exposes the process supervisor, for tests and `ctl logs`.
func (a *Agent) Supervisor() *supervisor.Supervisor { return a.sup }
// Run connects to the control plane and stays connected until ctx ends.
//
// Reconnecting forever is the right behaviour for a node agent: a control plane
// restart or a network partition must not require touching every GPU node, and
// the engines keep serving traffic throughout because the router talks to them
// directly.
func (a *Agent) Run(ctx context.Context) error {
if err := a.scan(ctx); err != nil {
// Not fatal: a node whose GPUs cannot be read should still register, so
// an operator can see it and why it is useless.
a.log.Error("hardware discovery failed", "err", err)
}
a.recoverOrphans()
// Made now rather than by the first download, so a new node reports its
// disk from its first heartbeat instead of only once it holds a model.
if err := os.MkdirAll(a.cfg.WeightsCache, 0o755); err != nil {
a.log.Warn("cannot create the weights directory", "dir", a.cfg.WeightsCache, "err", err)
}
go a.provisionLoop(ctx)
go a.ensureDiags(ctx)
attempt := 0
next := 0
for ctx.Err() == nil {
server := a.cfg.Servers[next%len(a.cfg.Servers)]
err := a.session(ctx, server)
if ctx.Err() != nil {
break
}
// On to the next address whatever went wrong. A standby refuses, a
// stopped control plane refuses the connection, and a crashed one
// never answers — from here they are the same thing, and trying
// somewhere else is the answer to all three.
next++
attempt++
delay := a.reconnectDelay(attempt)
// No wait when there is somewhere else to try: the delay exists to
// stop hammering one control plane, and the next address has not been
// hammered. With a single address this is the old behaviour exactly.
if len(a.cfg.Servers) > 1 && next%len(a.cfg.Servers) != 0 {
delay = 0
}
a.log.Warn("disconnected from the control plane, retrying",
"err", err, "server", server,
"next", a.cfg.Servers[next%len(a.cfg.Servers)],
"in", delay.Round(time.Millisecond), "attempt", attempt)
select {
case <-ctx.Done():
case <-time.After(delay):
}
if err == nil {
attempt = 0
}
}
// Engines keep running when the agent stops on purpose: an agent restart
// must not interrupt served traffic. Orphan adoption picks them up again.
return ctx.Err()
}
func (a *Agent) reconnectDelay(attempt int) time.Duration {
d := a.cfg.ReconnectBase << min(attempt-1, 16)
if d > a.cfg.ReconnectMax || d <= 0 {
d = a.cfg.ReconnectMax
}
// Jitter, so a fleet does not reconnect in lockstep after a control plane
// restart and knock it over again.
return d/2 + time.Duration(rand.Int64N(int64(d/2))) //nolint:gosec // jitter
}
// recoverOrphans takes back engines a previous agent left running.
//
// Engines deliberately outlive their agent — the router talks to them directly,
// so an agent restart must not interrupt served traffic. The cost is that they
// have to be found again, and anything that cannot be identified has to be
// killed: a process holding GPUs that nothing can describe is worse than no
// process at all, because placement will hand those GPUs out again.
func (a *Agent) recoverOrphans() {
orphans, err := a.sup.FindOrphans()
if err != nil {
a.log.Warn("scanning for leftover engines failed", "err", err)
return
}
for _, o := range orphans {
switch {
case !o.Alive:
// The process is gone; only its state file remains.
if err := a.sup.KillOrphan(o); err != nil {
a.log.Warn("cleaning up a dead shard's state failed", "shard", o.ShardID, "err", err)
}
case o.ReplicaID == "":
// Alive, but its state file could not be read, so it cannot be
// described to the control plane or matched to a replica.
a.log.Warn("killing an unidentifiable engine", "shard", o.ShardID, "pid", o.PID)
if err := a.sup.KillOrphan(o); err != nil {
a.log.Warn("killing it failed", "shard", o.ShardID, "err", err)
}
default:
sh, err := a.sup.Adopt(o)
if err != nil {
a.log.Warn("adopting a shard failed", "shard", o.ShardID, "err", err)
continue
}
a.mu.Lock()
a.shardReplica[o.ShardID] = o.ReplicaID
a.mu.Unlock()
a.log.Info("adopted a running engine",
"shard", o.ShardID, "replica", o.ReplicaID, "pid", o.PID)
go a.settleAdopted(sh, o)
}
}
}
// settleAdopted brings an adopted engine to Ready, or lets it fail.
//
// Adoption stopped at "the process is alive", which left the shard in Starting
// with nothing that would ever move it. The control plane then waited out the
// profile's startup timeout and killed a perfectly healthy engine so it could
// start an identical one — so an agent restart, which exists precisely so that
// engines are not interrupted, cost every model on the node a full reload.
//
// Measured on node05: the engine answered /health the whole time, and the
// replica sat in Starting for three minutes until the timeout reaped it.
//
// Run in the background because recovery happens before the agent connects, and
// a slow health check must not delay registration — the control plane needs to
// hear about these shards promptly whatever state they are in.
func (a *Agent) settleAdopted(sh *supervisor.Shard, o supervisor.Orphan) {
ctx, cancel := context.WithTimeout(context.Background(), a.cfg.AdoptReadyTimeout)
defer cancel()
eng, err := a.reg.Get(o.Spec.Profile.Engine)
if err != nil {
a.log.Warn("cannot judge an adopted engine; leaving it to the control plane",
"shard", o.ShardID, "err", err)
return
}
// The same two paths a freshly started shard takes: a rank that serves HTTP
// is health-checked, a worker is judged by staying alive.
if eng.ServesHTTP(o.Spec) {
base := fmt.Sprintf("http://127.0.0.1:%d", o.Spec.HTTPPort)
err = a.sup.WaitReady(ctx, sh, base, o.Spec.Profile.ServedModelName, a.cfg.AdoptReadyTimeout)
} else {
err = a.sup.WaitAlive(ctx, sh)
}
if err != nil {
// Not killed here. An adopted engine that will not answer is the
// control plane's decision to replace, and it has the timeout for it;
// killing it locally would race that.
a.log.Warn("an adopted engine did not become ready",
"shard", o.ShardID, "replica", o.ReplicaID, "err", err)
return
}
a.log.Info("adopted engine is serving",
"shard", o.ShardID, "replica", o.ReplicaID)
}
// usableFabrics reports the fabrics this node can actually carry traffic on.
//
// Loud about what it drops. A fabric silently missing from a registration looks
// identical to one never configured, and the operator who typed the adapter
// name is the only person who can fix it — so the reason is logged here, on the
// machine where both halves are visible, rather than inferred later from a
// replica that will not converge.
func (a *Agent) usableFabrics(inv discovery.Inventory) []inventory.FabricAttachment {
out := a.checkFabrics(inv.HCAs, true)
a.mu.Lock()
a.fabricsSent = fabricsFingerprint(out)
a.mu.Unlock()
return out
}
// checkFabrics is the declared fabrics this node can carry traffic on, from
// the adapters as they are now. Loud logs every problem; the heartbeat checks
// quietly and speaks only when the answer changes.
func (a *Agent) checkFabrics(hcas []discovery.HCA, loud bool) []inventory.FabricAttachment {
declared := map[string][]string{}
for _, f := range a.cfg.Fabrics {
declared[f.Fabric] = f.HCAs
}
var out []inventory.FabricAttachment
for _, c := range discovery.CheckFabrics(declared, hcas) {
if loud {
for _, p := range c.Problems {
a.log.Error("a declared fabric adapter cannot carry traffic",
"fabric", c.Fabric, "problem", p)
}
}
if !c.OK() {
if loud {
a.log.Error("fabric not advertised; no declared adapter on it can carry traffic",
"fabric", c.Fabric,
"consequence", "no multi-node replica will be placed here")
}
continue
}
out = append(out, inventory.FabricAttachment{
Fabric: c.Fabric, HCAs: c.Usable, RateGbps: c.RateGbps,
})
}
return out
}
// fabricsFingerprint is enough to notice a fabric, an adapter or a rate
// changing.
func fabricsFingerprint(fs []inventory.FabricAttachment) string {
var b strings.Builder
for _, f := range fs {
fmt.Fprintf(&b, "%s:%s:%d;", f.Fabric, strings.Join(f.HCAs, ","), f.RateGbps)
}
return b.String()
}
// sampleIB re-reads the adapters for the heartbeat: every port's state and
// counters, and the fabrics again when they no longer match what the control
// plane was told.
//
// Every heartbeat, because it is a few small files per port, and because a
// port that went down used to be invisible until the agent restarted — the
// node went on being offered multi-node work that would hang on its first
// collective.
func (a *Agent) sampleIB(hb *llmgwv1.Heartbeat) {
a.mu.Lock()
had := len(a.inv.HCAs) > 0
a.mu.Unlock()
if !had && len(a.cfg.Fabrics) == 0 {
return
}
hcas, err := discovery.DiscoverIB(a.cfg.Discovery.IBRoot)
if err != nil {
return
}
a.attachSM(hcas)
for _, h := range hcas {
for _, p := range h.Ports {
ip := &llmgwv1.IBPort{
Hca: h.Name, Port: int32(p.Num), State: p.State, PhysState: p.PhysState,
RateGbps: int32(p.RateGbps), LinkLayer: string(p.LinkLayer), Counters: p.Counters,
NodeGuid: h.NodeGUID, PortGuid: p.PortGUID, Network: p.Network, GidPrefix: p.GIDPrefix,
}
a.mu.Lock()
if p.SM != nil {
ip.SmGuid, ip.SmLid, ip.SmPriority, ip.SmState = p.SM.GUID, int32(p.SM.LID), int32(p.SM.Priority), p.SM.State
} else {
ip.SmError = a.smErr[smKey(h.Name, p.Num)]
}
for _, r := range a.sms[smKey(h.Name, p.Num)] {
ip.SubnetManagers = append(ip.SubnetManagers, &llmgwv1.SubnetManager{
Guid: r.GUID, Lid: int32(r.LID), Priority: int32(r.Priority), State: r.State})
}
ip.SubnetManagersError = a.smsErr[smKey(h.Name, p.Num)]
a.mu.Unlock()
hb.IbPorts = append(hb.IbPorts, ip)
}
}
a.mu.Lock()
a.inv.HCAs = hcas // a reconnect registers what is true now
a.mu.Unlock()
if len(a.cfg.Fabrics) == 0 {
return
}
now := a.checkFabrics(hcas, false)
fp := fabricsFingerprint(now)
a.mu.Lock()
changed := fp != a.fabricsSent
a.fabricsSent = fp
a.mu.Unlock()
if !changed {
return
}
// Said once, with the reasons, the moment it happens.
a.checkFabrics(hcas, true)
a.log.Warn("the fabrics this node can carry traffic on changed", "now", fp)
hb.FabricsChanged = true
for _, f := range now {
hb.Fabrics = append(hb.Fabrics, &llmgwv1.FabricAttachment{
Fabric: f.Fabric, Hcas: f.HCAs, RateGbps: int32(f.RateGbps),
})
}
}
// weights builds the fetcher lazily, so an agent that never starts a shard
// never needs a cache directory.
func (a *Agent) weights() *weights.Fetcher {
a.mu.Lock()
defer a.mu.Unlock()
if a.fetcher != nil {
return a.fetcher
}
cache := a.cfg.WeightsCache
if cache == "" && len(a.cfg.ModelDirs) > 0 {
cache = a.cfg.ModelDirs[0]
}
a.fetcher = &weights.Fetcher{
CacheDir: cache,
Log: a.log,
OnProgress: func(p weights.Progress) {
a.log.Info("fetching weights",
"source", p.Source, "percent", p.Percent(),
"bytes", p.BytesDone, "total", p.BytesTotal)
// And upward, to whoever is watching from the control plane. The
// log line above is on the node, which is where nobody is looking
// when a replica has been starting for ten minutes.
a.mu.Lock()
watchers := slices.Clone(a.fetchWatchers[p.Source])
a.mu.Unlock()
for _, w := range watchers {
if w != nil {
w(p)
}
}
},
}
return a.fetcher
}
// runningShards describes what this agent is supervising, for registration.
func (a *Agent) runningShards() []*llmgwv1.RunningShard {
var out []*llmgwv1.RunningShard
for _, st := range a.sup.Statuses() {
if st.State.Terminal() {
continue
}
sh, err := a.sup.Get(st.ID)
if err != nil {
continue
}
spec := sh.Spec
out = append(out, &llmgwv1.RunningShard{
ReplicaId: spec.ReplicaID,
ShardId: st.ID,
Rank: int32(spec.Rank),
Nnodes: int32(spec.NNodes),
GpuIndices: int32Slice(spec.GPUIndices),
Hcas: spec.HCAs,
HttpPort: int32(spec.HTTPPort),
State: agentsvc.StateToWire(st.State),
Model: spec.Profile.ServedModelName,
Profile: spec.Profile.Name,
Pool: spec.Pool,
Fabric: spec.Fabric,
ProfileFp: spec.ProfileFP,
LeaderAddr: a.cfg.MgmtAddr,
LeaderPort: int32(spec.LeaderPort),
})
}
return out
}
func int32Slice(v []int) []int32 {
if len(v) == 0 {
return nil
}
out := make([]int32, len(v))
for i, x := range v {
out[i] = int32(x)
}
return out
}
// scan refreshes the node's hardware inventory.
func (a *Agent) scan(ctx context.Context) error {
// Carried from the agent's own configuration rather than duplicated into
// the discovery block, so an operator names the directories once.
opts := a.cfg.Discovery
opts.ModelDirs = a.cfg.ModelDirs
inv, err := discovery.Discover(ctx, opts, a.log)
host := discovery.DiscoverHost()
host.MinComputeCapability = discovery.MinComputeCapability(inv.GPUs)
a.mu.Lock()
a.inv = inv
a.prov.Host = host
a.mu.Unlock()
a.log.Info("this node", "os", host.OSID+" "+host.OSVersion, "arch", host.Arch,
"cpu_flags", host.CPUFlags, "nvidia_driver", host.NVIDIADriver)
return err
}
// session runs one connection until it breaks.
func (a *Agent) session(ctx context.Context, server string) error {
client := llmgwv1connect.NewAgentServiceClient(a.http, server)
// parent is kept because the derived context is cancelled from inside this
// function; asking the derived one whether we are shutting down would
// always say yes, and every stream error would read as a clean close.
parent := ctx
ctx, cancel := context.WithCancel(ctx)
defer cancel()
stream := client.Connect(ctx)
defer func() { _ = stream.CloseRequest() }()
a.mu.Lock()
inv := a.inv
a.mu.Unlock()
// Declared fabric membership against what the node actually has. A fabric
// whose adapters are absent or have no active port is not advertised at
// all, so the control plane will not place a multi-node replica on it —
// rather than placing one that starts, passes health checks and hangs on
// its first all-reduce.
reg := agentsvc.RegisterFromInventory(
a.cfg.NodeID, a.cfg.Hostname, a.cfg.MgmtAddr, a.cfg.Version,
a.cfg.Labels, inv, a.usableFabrics(inv))
// Every registration reports what is already running, not just the first
// one: a reconnect may be a control plane restart, and it has to recover
// the same way (plan §6.5).
// What this node can actually run, so the control plane stops placing
// engines that are not here. The registry holds an adapter for every
// engine whether or not its binary exists, so without this a node with no
// vLLM accepted a vLLM shard and failed it minutes later.
reg.EngineVersions = a.engines(parent)
reg.EnginesProbed = true
reg.InstallableEngines = provision.Installable()
reg.Features = []string{FeatureFabricTest}
reg.RunningShards = a.runningShards()
a.mu.Lock()
h := a.prov.Host
// A new stream is a control plane that knows nothing of where installs
// stand, so the next heartbeat tells it again.
a.provSent = ""
a.mu.Unlock()
reg.Host = &llmgwv1.Host{
OsId: h.OSID, OsVersion: h.OSVersion, OsCodename: h.OSCodename,
Arch: h.Arch, CpuFlags: h.CPUFlags, NvidiaDriver: h.NVIDIADriver,
}
if err := stream.Send(&llmgwv1.AgentMessage{
Msg: &llmgwv1.AgentMessage_Register{Register: reg},
}); err != nil {
return fmt.Errorf("registering: %w", err)
}
// Closing the response is what actually unblocks Receive below. Cancelling
// the context is not enough: HTTP/2 watches it while the request body is
// being written, and a bidirectional stream spends its life blocked on the
// read side instead. Without this an agent told to stop keeps reading until
// something kills it — which for systemd means the full stop timeout on
// every restart.
watchDone := make(chan struct{})
defer close(watchDone)
go func() {
select {
case <-ctx.Done():
_ = stream.CloseResponse()
case <-watchDone:
}
}()
// Sends are serialized through this channel: connect streams are not safe
// for concurrent writes, and heartbeats race with status reports.
out := make(chan *llmgwv1.AgentMessage, 32)
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
a.sendLoop(ctx, stream, out)
}()
defer wg.Wait()
for {
msg, err := stream.Receive()
if err != nil {
cancel()
switch {
case parent.Err() != nil:
// The agent is stopping; the stream ending is the consequence.
return nil
case errors.Is(err, io.EOF):
// The control plane closed the stream, which a restart does.
// Reconnect immediately rather than backing off.
return nil
}
// Everything else is worth both reporting and backing off from. A
// refused certificate arrives here, and an agent that cannot say
// why it is not registering is one an operator cannot fix.
return err
}
a.handle(ctx, msg, out)
}
}
type sender interface {
Send(*llmgwv1.AgentMessage) error
}
func (a *Agent) sendLoop(ctx context.Context, s sender, out <-chan *llmgwv1.AgentMessage) {
t := time.NewTicker(a.cfg.HeartbeatInterval)
defer t.Stop()
for {
select {
case <-ctx.Done():
return
case msg := <-out:
if err := s.Send(msg); err != nil {
return
}
case <-t.C:
if err := s.Send(a.heartbeat()); err != nil {
return
}
}
}
}
func (a *Agent) heartbeat() *llmgwv1.AgentMessage {
a.mu.Lock()
inv := a.inv
a.mu.Unlock()
hb := &llmgwv1.Heartbeat{NodeId: a.cfg.NodeID}
// Read every time; it is one small file. Memory is added to a running VM,
// and a node that grew from 7 GB to 32 GB has to be seen to have grown
// without anybody restarting anything.
hb.MemoryTotalMb = int64(discovery.MemoryTotalMB())
a.reprobeEngines()
a.mu.Lock()
if vers := a.engineReportLocked(); a.configuredVers != nil &&
enginesFingerprint(vers) != a.enginesSent {
a.enginesSent = enginesFingerprint(vers)
hb.EnginesChanged = true
hb.EngineVersions = vers
}
if fp := provisionFingerprint(a.provStatus); fp != a.provSent {
a.provSent = fp
hb.ProvisionChanged = true
for _, e := range slices.Sorted(maps.Keys(a.provStatus)) {
st := a.provStatus[e]
hb.Provision = append(hb.Provision, &llmgwv1.ProvisionStatus{
Engine: st.Engine, Version: st.Version, Variant: st.Variant,
State: st.State, Detail: st.Detail,
})
}
}
a.mu.Unlock()
for _, g := range inv.GPUs {
hb.GpuMemoryUsedMb = append(hb.GpuMemoryUsedMb, int32(g.MemoryUsedMB))
}
// Rescanned here rather than reused from registration. Disk is not a fact
// about a machine, it is a fact about a moment: a node that had 200 GB when
// its agent started can be full an hour later, and it is precisely the node
// busy filling up whose figure matters.
for _, st := range discovery.ScanStorage(a.cfg.ModelDirs) {
hb.Storage = append(hb.Storage, &llmgwv1.Storage{
Path: st.Path, FreeBytes: st.FreeBytes,
TotalBytes: st.TotalBytes, Shared: st.Shared,
})
}
// The file list is longer and changes rarely, so it goes only when it has.
// The flag is what makes an empty list mean "this node now holds nothing"
// rather than "nothing to report" — without it, the first heartbeat after
// a model was deleted would be indistinguishable from silence.
weights := discovery.ScanWeights(a.cfg.ModelDirs)
fp := weightsFingerprint(weights)
a.mu.Lock()
changed := fp != a.lastWeights
a.lastWeights = fp
a.mu.Unlock()
if changed {
hb.WeightsChanged = true
for _, w := range weights {
hb.Weights = append(hb.Weights, &llmgwv1.LocalWeights{
Path: w.Path, SizeBytes: w.SizeBytes, Shared: w.Shared,
})
}
}
hb.Load = a.sampleLoad()
a.sampleIB(hb)
a.sampleNVLink(hb)
return &llmgwv1.AgentMessage{Msg: &llmgwv1.AgentMessage_Heartbeat{Heartbeat: hb}}
}
// sampleLoad measures the machine and each running engine since the last
// heartbeat. Nil on the first, which has nothing to compare with.
func (a *Agent) sampleLoad() *llmgwv1.NodeLoad {
if a.load == nil {
return nil
}
pids := map[string]int{}
for _, st := range a.sup.Statuses() {
if st.PID > 0 {
pids[st.ID] = st.PID
}
}
l, ok := a.load.Sample(pids)
if !ok {
return nil
}
out := &llmgwv1.NodeLoad{
CpuPercent: l.CPUPercent, CpuCount: int32(l.CPUCount),
Load1: l.Load1, Load5: l.Load5, Load15: l.Load15,
MemoryUsedBytes: l.MemUsed, MemoryAvailableBytes: l.MemAvail,
}
for _, sh := range l.Shards {
out.Shards = append(out.Shards, &llmgwv1.ShardLoad{
ShardId: sh.ID, CpuCores: sh.CPUCores, MemoryRssBytes: sh.RSSBytes,
})
}
return out
}
// weightsFingerprint is enough to notice a model appearing, disappearing or
// finishing its download.
//
// Paths and sizes, because a fetch in progress has the same name as the file
// it will become — under a different name until it is renamed, but a shared
// filesystem can also grow a file in place.
func weightsFingerprint(ws []discovery.LocalWeights) string {
h := sha256.New()
for _, w := range ws {
fmt.Fprintf(h, "%s:%d\n", w.Path, w.SizeBytes)
}
return hex.EncodeToString(h.Sum(nil))
}
// removeWeights deletes cached model files the control plane says are no
// longer needed.
//
// Every path is checked here as well as there, and that duplication is the
// point. The control plane computes these from the catalog, but it is the node
// that holds the files, and a node must not be talkable into deleting a model
// an operator spent a week copying onto it — not by a control plane that is
// wrong, not by one that is newer than this agent, not by one that has been
// tampered with. So this deletes only what it can prove llmgw itself wrote:
// inside its own cache directory, under a name this system generates.
//
// Failures are logged and skipped rather than reported upward. A file that is
// already gone is the expected outcome of a retry, and one that will not
// delete is a disk to look at, not a reason to fail a command whose purpose
// was to free space.
func (a *Agent) removeWeights(paths []string) {
cache := a.cfg.WeightsCache
if cache == "" && len(a.cfg.ModelDirs) > 0 {
cache = a.cfg.ModelDirs[0]
}
if cache == "" {
a.log.Warn("asked to remove weights with no cache directory configured")
return
}
cacheAbs, err := filepath.Abs(cache)
if err != nil {
a.log.Warn("cannot resolve the cache directory", "dir", cache, "err", err)
return
}
for _, p := range paths {
abs, err := filepath.Abs(p)
if err != nil {
continue
}
// Directly inside the cache directory, not merely under it: a nested
// path would let ".." or a symlinked subdirectory reach elsewhere, and
// nothing this package writes is nested anyway.
if filepath.Dir(abs) != cacheAbs {
a.log.Warn("refused to remove a file outside the weights cache", "path", p)
continue
}
if !weights.Owned(abs) {
a.log.Warn("refused to remove a file llmgw did not fetch", "path", p)
continue
}
if err := os.Remove(abs); err != nil && !os.IsNotExist(err) {
a.log.Warn("could not remove cached weights", "path", p, "err", err)
continue
}
a.log.Info("removed cached weights no model asks for", "path", p)
}
}
func (a *Agent) handle(ctx context.Context, msg *llmgwv1.ControlMessage, out chan<- *llmgwv1.AgentMessage) {
switch m := msg.Msg.(type) {
case *llmgwv1.ControlMessage_Start:
go a.startShard(ctx, m.Start, out)
case *llmgwv1.ControlMessage_Stop:
go a.stopShard(ctx, m.Stop.GetShardId(), out)
case *llmgwv1.ControlMessage_Drain:
if err := a.sup.Drain(m.Drain.GetShardId()); err != nil {
a.log.Warn("draining failed", "shard", m.Drain.GetShardId(), "err", err)
}
case *llmgwv1.ControlMessage_RemoveWeights:
a.removeWeights(m.RemoveWeights.GetPaths())
case *llmgwv1.ControlMessage_Provision:
a.setProvision(m.Provision)
case *llmgwv1.ControlMessage_Logs:
reply := a.logsReply(m.Logs)
// Off the receive loop: a full send queue must not stop commands being
// read.
go func() {
select {
case out <- &llmgwv1.AgentMessage{Msg: &llmgwv1.AgentMessage_Logs{Logs: reply}}:
case <-ctx.Done():
}
}()
case *llmgwv1.ControlMessage_FabricScan:
// A scan takes seconds to minutes: off the receive loop entirely.
go func(req *llmgwv1.FabricScanRequest) {
start := time.Now()
reply := &llmgwv1.FabricScanReply{RequestId: req.GetRequestId()}
text, err := scanFabric(ctx, req.GetHca(), int(req.GetPort()))
if err != nil {
reply.Error = err.Error()
} else {
reply.Output = text
}
reply.TookMs = time.Since(start).Milliseconds()
select {
case out <- &llmgwv1.AgentMessage{Msg: &llmgwv1.AgentMessage_FabricScan{FabricScan: reply}}:
case <-ctx.Done():
}
}(m.FabricScan)
case *llmgwv1.ControlMessage_FabricTest:
// Seconds of traffic, and a package install the first time: off the
// receive loop too.
go func(req *llmgwv1.FabricTestRequest) {
reply := a.fabricTest(ctx, req)
select {
case out <- &llmgwv1.AgentMessage{Msg: &llmgwv1.AgentMessage_FabricTest{FabricTest: reply}}:
case <-ctx.Done():
}
}(m.FabricTest)
case *llmgwv1.ControlMessage_Ack:
if !m.Ack.GetOk() {
a.log.Warn("control plane rejected a message",
"id", m.Ack.GetMessageId(), "err", m.Ack.GetError())
}
}
}
// startShard launches a shard and reports its progress.
//
// It runs in its own goroutine because model loading takes minutes, and the
// stream has to keep carrying heartbeats and other commands meanwhile.
// watchFetch registers interest in a source's download progress and returns
// the function that stops watching.
//
// Keyed by source rather than by shard because a fetch is single-flight: eight
// shards starting together produce one download, and every one of them is
// waiting on it.
func (a *Agent) watchFetch(source string, fn func(weights.Progress)) (stop func()) {
a.mu.Lock()
if a.fetchWatchers == nil {
a.fetchWatchers = map[string][]func(weights.Progress){}
}
a.fetchWatchers[source] = append(a.fetchWatchers[source], fn)
i := len(a.fetchWatchers[source]) - 1
a.mu.Unlock()
var once sync.Once
return func() {
once.Do(func() {
a.mu.Lock()
defer a.mu.Unlock()
w := a.fetchWatchers[source]
if i < len(w) {
// Cleared rather than removed, so the indexes other watchers
// hold stay valid. The slice is dropped when the last one goes.
w[i] = nil
}
for _, f := range w {
if f != nil {
return
}
}
delete(a.fetchWatchers, source)
})
}
}
func (a *Agent) startShard(ctx context.Context, m *llmgwv1.StartShard, out chan<- *llmgwv1.AgentMessage) {
shardID, replicaID := m.GetShardId(), m.GetReplicaId()
a.mu.Lock()
a.shardReplica[shardID] = replicaID
a.mu.Unlock()
send := func(s *llmgwv1.ShardStatus) {
s.NodeId, s.ReplicaId, s.ShardId = a.cfg.NodeID, replicaID, shardID
select {
case out <- &llmgwv1.AgentMessage{Msg: &llmgwv1.AgentMessage_Shard{Shard: s}}:
case <-ctx.Done():
}
}
report := func(st supervisor.State, errMsg string, tail []string) {
send(&llmgwv1.ShardStatus{
State: agentsvc.StateToWire(st), Error: errMsg, LastOutput: tail,
})
}
spec, timeout := agentsvc.ShardSpecFromStart(m)
a.localizeSpec(&spec)
eng, err := a.reg.Get(spec.Profile.Engine)
if err != nil {
report(supervisor.Failed, err.Error(), nil)
return
}
a.mu.Lock()
inv := a.inv
a.mu.Unlock()
// Validate before launching. An engine that refuses a profile does so after
// minutes of loading; catching it here costs nothing.
if err := eng.Validate(spec.Profile, gpuInfo(inv, spec.GPUIndices)); err != nil {
report(supervisor.Failed, err.Error(), nil)
return
}
// The weights, before anything is launched. A source that is already a
// path is checked and used; one that names a remote file is fetched once
// and shared by every shard that wants it.
//
// Checked here rather than left to the engine because the engine's answer
// arrives minutes into a load, in its own words, on a node nobody is
// watching — and because eight shards starting together would otherwise
// each fetch the same file.
//
// Progress is reported upward while it runs, so the control plane can tell
// a download from a hang.
stop := a.watchFetch(spec.Profile.ModelPath, func(p weights.Progress) {
send(&llmgwv1.ShardStatus{
State: agentsvc.StateToWire(supervisor.Starting),
Fetch: &llmgwv1.FetchProgress{
Source: p.Source, BytesDone: p.BytesDone, BytesTotal: p.BytesTotal,
},
})
})
if path, err := a.weights().Ensure(ctx, spec.Profile.ModelPath); err != nil {
stop()
report(supervisor.Failed, err.Error(), nil)
return
} else {
stop()
spec.Profile.ModelPath = path
}
cmds, err := eng.Commands(spec)
if err != nil {
report(supervisor.Failed, err.Error(), nil)
return
}
sh, err := a.sup.Start(ctx, shardID, spec, cmds)
if err != nil {
if errors.Is(err, supervisor.ErrAlreadyRunning) {
// Commands are idempotent: the control plane retries, and a repeat
// must not produce a second process (plan §5.6).
report(sh.Status().State, "", nil)
return
}
report(supervisor.Failed, err.Error(), sh.Logs(10))
return
}
report(supervisor.Starting, "", nil)
// Only a rank that serves HTTP can be health-checked. A worker is judged by
// staying alive, and the replica's real readiness is the leader answering,
// which only happens once every worker has joined (plan §11, phase 4).
if eng.ServesHTTP(spec) {
base := fmt.Sprintf("http://127.0.0.1:%d", spec.HTTPPort)
err = a.sup.WaitReady(ctx, sh, base, spec.Profile.ServedModelName, timeout)
} else {
err = a.sup.WaitAlive(ctx, sh)
}
if err != nil {
report(supervisor.Failed, err.Error(), sh.Logs(20))
return
}
report(supervisor.Ready, "", nil)
// Watch for the engine dying later. Nothing else would notice: the router
// would simply see failing requests.
go a.watch(ctx, sh, replicaID, shardID, out)
}
// watch reports a shard that exits after it was ready.
func (a *Agent) watch(ctx context.Context, sh *supervisor.Shard, replicaID, shardID string, out chan<- *llmgwv1.AgentMessage) {
t := time.NewTicker(time.Second)
defer t.Stop()
for {
select {
case <-ctx.Done():
return
case <-t.C:
st := sh.Status()
if !st.State.Terminal() {
continue
}
msg := &llmgwv1.AgentMessage{Msg: &llmgwv1.AgentMessage_Shard{Shard: &llmgwv1.ShardStatus{
NodeId: a.cfg.NodeID, ReplicaId: replicaID, ShardId: shardID,
State: agentsvc.StateToWire(st.State), Error: st.Err,
ExitCode: int32(st.ExitCode), LastOutput: sh.Logs(20),
}}}
select {
case out <- msg:
case <-ctx.Done():
}
return
}
}
}
func (a *Agent) stopShard(ctx context.Context, shardID string, out chan<- *llmgwv1.AgentMessage) {
a.mu.Lock()
replicaID := a.shardReplica[shardID]
delete(a.shardReplica, shardID)
a.mu.Unlock()
if err := a.sup.Stop(ctx, shardID); err != nil {
a.log.Warn("stopping a shard failed", "shard", shardID, "err", err)
}
a.sup.Remove(shardID)
msg := &llmgwv1.AgentMessage{Msg: &llmgwv1.AgentMessage_Shard{Shard: &llmgwv1.ShardStatus{
NodeId: a.cfg.NodeID, ReplicaId: replicaID, ShardId: shardID,
State: agentsvc.StateToWire(supervisor.Stopped),
}}}
select {
case out <- msg:
case <-ctx.Done():
}
}
// gpuInfo narrows the inventory to the GPUs a shard will use.
func gpuInfo(inv discovery.Inventory, indices []int) []engines.GPUInfo {
want := map[int]struct{}{}
for _, i := range indices {
want[i] = struct{}{}
}
var out []engines.GPUInfo
for _, g := range inv.GPUs {
if _, ok := want[g.Index]; !ok {
continue
}
out = append(out, engines.GPUInfo{
Index: g.Index, Name: g.Name,
ComputeCapability: g.ComputeCapability, MemoryTotalMB: g.MemoryTotalMB,
})
}
return out
}
// Client returns the client the agent reaches the control plane with.
//
// Both branches speak HTTP/2, which connect's bidirectional streams require and
// which Go will not do by default in either case: without TLS it has to be
// asked explicitly, and with TLS it has to be negotiated through ALPN.
//
// The plaintext branch exists for local runs against sim-engines. Anything
// using it must stay on a trusted network, because nothing there stops a node
// from claiming to be another one.
func Client(cfg tlsconf.Config, timeout time.Duration) (*http.Client, error) {
if !cfg.Enabled() {
return &http.Client{
Transport: &http2.Transport{
AllowHTTP: true,
DialTLSContext: func(ctx context.Context, network, addr string, _ *tls.Config) (net.Conn, error) {
return (&net.Dialer{Timeout: timeout}).DialContext(ctx, network, addr)
},
},
}, nil
}
// ServerName is left to the transport, which takes it from the address
// being dialled. Hardcoding it here would break the moment the control
// plane moved.
tc, err := cfg.ClientConfig("")
if err != nil {
return nil, err
}
return &http.Client{Transport: &http2.Transport{TLSClientConfig: tc}}, nil
}
// engines is what this node can run: what the agent installed and saw run,
// and what the configuration names and answers. Nothing merely found on the
// machine — a llama-server on PATH is somebody's, not necessarily one that
// works, and placing on it is how a replica fails on a node nobody watches.
func (a *Agent) engines(ctx context.Context) map[string]string {
a.engineOnce.Do(func() {
vers := a.reg.ProbeConfigured(ctx)
a.mu.Lock()
a.configuredVers, a.lastEngineProbe = vers, time.Now()
a.mu.Unlock()
if len(vers) > 0 {
a.log.Info("engines named in the configuration",
"engines", engines.ProbedNames(vers))
}
})
a.mu.Lock()
defer a.mu.Unlock()
vers := a.engineReportLocked()
// Whatever registration sends is what the control plane now knows, so a
// heartbeat repeats it only once it differs.
a.enginesSent = enginesFingerprint(vers)
return vers
}
// engineReportLocked merges the two sources. Installed wins: it is the one
// that was seen to run. Called with mu held.
func (a *Agent) engineReportLocked() map[string]string {
out := maps.Clone(a.configuredVers)
if out == nil {
out = map[string]string{}
}
maps.Copy(out, a.installedVers)
return out
}
// provisionEvery is how often installed engines are checked again. A library
// removed by an unrelated upgrade is found here rather than by the next
// replica to start.
const provisionEvery = 10 * time.Minute
// setProvision takes the control plane's list of wanted engines.
func (a *Agent) setProvision(p *llmgwv1.Provision) {
wants := []provision.Want{}
for _, e := range p.GetEngines() {
wants = append(wants, provision.Want{Engine: e.GetEngine(), Version: e.GetVersion()})
}
a.mu.Lock()
a.provWants = wants
a.mu.Unlock()
select {
case a.provKick <- struct{}{}:
default:
}
}
// provisionLoop installs and re-checks the wanted engines, one pass at a time.
func (a *Agent) provisionLoop(ctx context.Context) {
// After a failure the next pass comes sooner, and backs off: a lock held
// by a new machine's own updates clears in a minute or two, while ten
// minutes' wait left a node idle for no reason.
next := provisionEvery
retry := time.Minute
for {
select {
case <-ctx.Done():
return
case <-a.provKick:
case <-time.After(next):
}
a.mu.Lock()
wants := slices.Clone(a.provWants)
managed := a.provWants != nil
a.mu.Unlock()
if !managed {
continue
}
statuses := a.prov.Converge(ctx, wants)
next = provisionEvery
for _, st := range statuses {
if st.State == provision.Failed {
next, retry = retry, min(retry*2, provisionEvery)
break
}
}
if next == provisionEvery {
retry = time.Minute
}
installed := map[string]string{}
keep := map[string]bool{}
for _, st := range statuses {
keep[st.Engine] = true
if st.State == provision.Ready {
a.reg.UseInstalled(st.Engine, st.Binary)
installed[st.Engine] = st.Version
}
}
a.mu.Lock()
if enginesFingerprint(installed) != enginesFingerprint(a.installedVers) {
a.log.Info("engines installed and running", "engines", engines.ProbedNames(installed))
}
a.installedVers = installed
// An engine no longer asked for is no longer reported on.
for e := range a.provStatus {
if !keep[e] {
delete(a.provStatus, e)
}
}
a.mu.Unlock()
}
}
// provisionStatus records a change in one engine's installation.
func (a *Agent) provisionStatus(st provision.Status) {
a.mu.Lock()
prev, had := a.provStatus[st.Engine]
a.provStatus[st.Engine] = st
a.mu.Unlock()
if !had || prev.State != st.State || prev.Detail != st.Detail {
lvl := slog.LevelInfo
if st.State == provision.Failed || st.State == provision.Unsupported {
lvl = slog.LevelWarn
}
a.log.Log(context.Background(), lvl, "engine installation",
"engine", st.Engine, "version", st.Version, "variant", st.Variant,
"state", st.State, "detail", st.Detail)
}
}
func provisionFingerprint(m map[string]provision.Status) string {
var b strings.Builder
for _, k := range slices.Sorted(maps.Keys(m)) {
st := m[k]
fmt.Fprintf(&b, "%s|%s|%s|%s|%s\n", st.Engine, st.Version, st.Variant, st.State, st.Detail)
}
return b.String()
}
// engineReprobe is how often the installed engines are looked for again.
//
// Minutes, not seconds: an engine is installed by somebody at a keyboard, so a
// minute's delay in noticing is invisible, while SGLang's probe starts a
// Python interpreter that imports it.
const engineReprobe = time.Minute
// reprobeEngines looks for installed engines again when it is time, off the
// heartbeat goroutine so a slow probe never delays a heartbeat.
func (a *Agent) reprobeEngines() {
a.mu.Lock()
due := !a.probingEngines && !a.lastEngineProbe.IsZero() &&
time.Since(a.lastEngineProbe) >= engineReprobe
if due {
a.probingEngines = true
}
a.mu.Unlock()
if !due {
return
}
go func() {
ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
defer cancel()
vers := a.reg.ProbeConfigured(ctx)
a.mu.Lock()
changed := enginesFingerprint(vers) != enginesFingerprint(a.configuredVers)
a.configuredVers, a.lastEngineProbe, a.probingEngines = vers, time.Now(), false
a.mu.Unlock()
if changed {
a.log.Info("engines named in the configuration changed",
"engines", engines.ProbedNames(vers))
}
}()
}
func enginesFingerprint(vers map[string]string) string {
var b strings.Builder
for _, k := range slices.Sorted(maps.Keys(vers)) {
fmt.Fprintf(&b, "%s=%s\n", k, vers[k])
}
return b.String()
}
// logsReply answers a request for one of this node's logs.
func (a *Agent) logsReply(req *llmgwv1.LogsRequest) *llmgwv1.LogsReply {
n := int(req.GetLines())
if n <= 0 {
n = 200
}
n = min(n, agentLogLines)
shards := a.sup.IDs()
slices.Sort(shards)
out := &llmgwv1.LogsReply{
RequestId: req.GetRequestId(),
Sources: append([]string{"agent"}, shards...),
}
switch src := req.GetSource(); src {
case "", "agent":
out.Lines = a.logRing.tail(n)
default:
sh, err := a.sup.Get(src)
if err != nil {
out.Error = "no engine " + src + " runs on this node"
return out
}
out.Lines = sh.Logs(n)
}
return out
}
// localizeSpec fills in what only this node knows.
//
// The interface NCCL bootstraps over is this node's, not the cluster's: the
// control plane sends one name for every node, and a node whose management
// network is on ens3 rather than eth0 would have NCCL bind nothing. And on
// RoCE, which GID entry routes is a property of these adapters.
func (a *Agent) localizeSpec(spec *engines.ShardSpec) {
if a.cfg.MgmtInterface != "" {
spec.MgmtInterface = a.cfg.MgmtInterface
}
if len(spec.HCAs) == 0 {
return
}
a.mu.Lock()
hcas := a.inv.HCAs
a.mu.Unlock()
want := map[string]bool{}
for _, h := range spec.HCAs {
want[h] = true
}
for _, h := range hcas {
if !want[h.Name] {
continue
}
for _, p := range h.Ports {
if p.Active() && p.RoCEv2GID >= 0 {
idx := p.RoCEv2GID
spec.GIDIndex = &idx
return
}
}
}
}
// ResolveManagement is the address and interface this node's agent would use,
// found the way normalize finds them, for a tool that reports them.
func ResolveManagement(c Config) (addr, iface string) {
addr, iface = c.MgmtAddr, c.MgmtInterface
server := c.Server
if server == "" && len(c.Servers) > 0 {
server = c.Servers[0]
}
if addr == "" {
addr = addrToward(server)
}
if iface == "" {
iface = interfaceOf(addr)
}
return addr, iface
}
func smKey(hca string, port int) string { return fmt.Sprintf("%s/%d", hca, port) }
// scanFabric is discovery.ScanFabric, replaced in tests.
var scanFabric = discovery.ScanFabric
// querySMs is discovery.QuerySMs, replaced in tests.
var querySMs = func(hca string, port int) ([]discovery.SMRecord, error) {
return discovery.QuerySMs(context.Background(), hca, port)
}
func splitSMKey(k string) (string, int) {
i := strings.LastIndexByte(k, '/')
port, _ := strconv.Atoi(k[i+1:])
return k[:i], port
}
// querySM is discovery.QuerySM, replaced in tests.
var querySM = func(hca string, port int) (*discovery.SMInfo, error) {
return discovery.QuerySM(context.Background(), hca, port)
}
// attachSM puts on each active InfiniBand port the subnet manager it sees,
// asking again once a minute and otherwise reusing the last answer.
func (a *Agent) attachSM(hcas []discovery.HCA) {
a.mu.Lock()
stale := time.Since(a.smAsked) > time.Minute || a.sm == nil
a.mu.Unlock()
if stale {
sm, errs := map[string]*discovery.SMInfo{}, map[string]string{}
_ = discovery.AttachSM(hcas, func(hca string, port int) (*discovery.SMInfo, error) {
got, err := querySM(hca, port)
if err != nil {
errs[smKey(hca, port)] = err.Error()
return nil, err
}
sm[smKey(hca, port)] = got
return got, nil
})
// Every subnet manager on each fabric, through one port per master:
// the same list through every port of one fabric is one query too
// many for each.
sms, smsErr := map[string][]discovery.SMRecord{}, map[string]string{}
asked := map[string]bool{}
for k, v := range sm {
if asked[v.GUID] {
continue
}
asked[v.GUID] = true
hca, port := splitSMKey(k)
if recs, err := querySMs(hca, port); err != nil {
smsErr[k] = err.Error()
} else {
sms[k] = recs
}
}
a.mu.Lock()
for k, v := range sm {
if old := a.sm[k]; old != nil && old.GUID != v.GUID {
a.log.Warn("the master subnet manager changed", "port", k, "from", old.GUID, "to", v.GUID)
}
}
a.sm, a.smErr, a.smAsked = sm, errs, time.Now()
a.sms, a.smsErr = sms, smsErr
a.mu.Unlock()
return
}
a.mu.Lock()
defer a.mu.Unlock()
for i := range hcas {
for j := range hcas[i].Ports {
if sm := a.sm[smKey(hcas[i].Name, hcas[i].Ports[j].Num)]; sm != nil && hcas[i].Ports[j].Active() {
hcas[i].Ports[j].SM = sm
}
}
}
}
// ensureDiags installs infiniband-diags on a node with adapters and without
// it. sminfo is what tells which physical fabric a port is on; without it,
// two separate fabrics given one name cannot be caught. Installed the way
// engine dependencies are, from the machine's own package sources.
func (a *Agent) ensureDiags(ctx context.Context) {
a.mu.Lock()
hasIB := len(a.inv.HCAs) > 0
a.mu.Unlock()
if !hasIB || a.prov == nil {
return
}
if _, err := exec.LookPath("sminfo"); err == nil {
return
}
a.log.Info("installing infiniband-diags, to tell which fabric each port is on")
pkgs := map[string][]string{"deb": {"infiniband-diags"}, "rpm": {"infiniband-diags"}}
if err := a.prov.InstallPackages(ctx, pkgs); err != nil {
a.log.Warn("could not install infiniband-diags; fabrics cannot be told apart by their subnet manager",
"err", err)
}
}
// FeatureFabricTest is the agent answering FabricTestRequest.
const FeatureFabricTest = "fabric-test"
// runWriteBW is discovery.RunWriteBW, and haveWriteBW whether it is
// installed; both replaced in tests.
var (
runWriteBW = discovery.RunWriteBW
haveWriteBW = func() bool { _, err := exec.LookPath("ib_write_bw"); return err == nil }
)
// fabricTest runs this node's side of a bandwidth test with another.
func (a *Agent) fabricTest(ctx context.Context, req *llmgwv1.FabricTestRequest) *llmgwv1.FabricTestReply {
start := time.Now()
reply := &llmgwv1.FabricTestReply{RequestId: req.GetRequestId()}
defer func() { reply.TookMs = time.Since(start).Milliseconds() }()
w := discovery.WriteBW{HCA: req.GetHca(), Port: int(req.GetPort()), GIDIndex: -1,
TCPPort: int(req.GetTcpPort()), Seconds: int(req.GetSeconds())}
if req.GetRole() == "client" {
w.Peer = req.GetPeer()
}
a.mu.Lock()
found := false
for _, h := range a.inv.HCAs {
for _, p := range h.Ports {
if h.Name == w.HCA && p.Num == w.Port {
found = true
// RoCE needs its v2 GID named, as NCCL does; InfiniBand uses the LID.
if p.LinkLayer == discovery.LinkEthernet && p.RoCEv2GID >= 0 {
w.GIDIndex = p.RoCEv2GID
}
}
}
}
a.mu.Unlock()
if !found {
reply.Error = fmt.Sprintf("this node has no port %s/%d", w.HCA, w.Port)
return reply
}
if !haveWriteBW() && a.prov != nil {
a.log.Info("installing perftest, for a bandwidth test with another node")
pkgs := map[string][]string{"deb": {"perftest"}, "rpm": {"perftest"}}
if err := a.prov.InstallPackages(ctx, pkgs); err != nil {
reply.Error = "installing perftest: " + err.Error()
return reply
}
}
gbps, out, err := runWriteBW(ctx, w)
reply.Gbps = gbps
reply.Output = tailLines(out, 12)
if err != nil {
reply.Error = err.Error()
}
return reply
}
func tailLines(s string, n int) string {
lines := strings.Split(strings.TrimRight(s, "\n"), "\n")
if len(lines) > n {
lines = lines[len(lines)-n:]
}
return strings.Join(lines, "\n")
}
// discoverGPUFabric and discoverIMEX are replaced in tests.
var (
discoverGPUFabric = discovery.DiscoverGPUFabric
discoverIMEX = discovery.DiscoverIMEX
)
// sampleNVLink reads, once a minute, which NVLink domain each GPU is joined
// to and whether IMEX is up. nvidia-smi -q takes a second or two, too long
// for every heartbeat, and a fabric that was joined an hour ago rarely
// changes in five seconds — but when a fabric manager restarts it does, for
// every card at once.
func (a *Agent) sampleNVLink(hb *llmgwv1.Heartbeat) {
a.mu.Lock()
gpus := slices.Clone(a.inv.GPUs)
due := time.Since(a.nvlAsked) > time.Minute
if due {
a.nvlAsked = time.Now()
}
a.mu.Unlock()
if len(gpus) == 0 || !due {
return
}
ctx, cancel := context.WithTimeout(context.Background(), 20*time.Second)
defer cancel()
fab, err := discoverGPUFabric(ctx, a.cfg.Discovery.NvidiaSMI)
if err != nil || len(fab) == 0 {
return
}
discovery.ApplyFabric(gpus, fab)
for _, g := range gpus {
if g.Fabric == nil {
continue
}
hb.GpuFabric = append(hb.GpuFabric, &llmgwv1.GPUFabricState{
Index: int32(g.Index), State: g.Fabric.State, Status: g.Fabric.Status,
ClusterUuid: g.Fabric.ClusterUUID, CliqueId: g.Fabric.CliqueID, Bandwidth: g.Fabric.Bandwidth,
})
}
m := discoverIMEX(ctx)
hb.Imex = &llmgwv1.IMEX{State: m.State, Channels: int32(m.Channels)}
}