Issuing a key worked; getting it to the person it was issued for did not. The
operator had a secret on their terminal and no way to send it that did not
leave a bearer credential in a chat log forever.
`keys create --claim` prints a link instead. GET shows a button and consumes
nothing; POST reveals the key and burns the link. That split is not politeness
— chat clients, mail scanners and link previewers fetch URLs the moment they
are posted, so a GET that consumed the claim would mean the first thing to
unfurl the link destroys the key before anyone reads it.
A pending claim has to hold the key somewhere, which would otherwise put a
working credential in the database and undo what hashing bought. So the key is
sealed with a key derived from the link's own token, and the token is never
stored — only its hash. A database leak yields two useless hashes and a blob
nothing in the database can open. HKDF rather than the raw token, so the value
used for lookup can never become the value that decrypts.
Consuming is one UPDATE moving claimed_at off NULL, so two people opening the
same link produce one key rather than two copies. A used link, an expired one
and a token that was never real all render identically, because saying which
confirms that a token was once valid. The page is no-store, no-referrer and
noindex: the URL is itself the credential.
`GET /me` reports a key's own limits and spend, so nobody has to ask an
operator to read a dashboard they cannot reach. Outside /v1, because it is not
part of the OpenAI API.
docs/onboarding.md is written for whoever operates this, including the parts
that are deliberately absent — no self-service, no SSO, and why.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Phase 5 begins. This is the persistence layer for the things the cluster
cannot reconstruct — who may call, what they are allowed, what they used.
Everything else llmgw knows is still derived from the fleet, which cannot be
wrong about itself the way a database can (§6.5).
SQLite behind an interface. The plan justified that by write volume, which was
the wrong argument: the write path is batched anyway, and a 500-row
transaction every 200ms is nothing for either engine. The real argument is the
failure mode. Postgres is a second service, and a gateway that stops serving
because its accounting database is unreachable is worse than one that buffers
some accounting. Embedded means the store shares the gateway's fate instead of
adding an independent way to be down. That reasoning stops holding at two
instances, where budgets have to be counted somewhere shared — so the
interface is here from the start, the SQL is portable, and migrations are per
dialect with shared version numbers.
Keys are stored as sha256 and nothing else, so a database leak hands over no
working credential. The fast hash is deliberate: the input is 256 random bits
with no dictionary to attack, so argon2 would buy nothing and charge tens of
milliseconds per request. That assumption is written down next to the code
that depends on it.
Two things the schema now says that it did not: budgets are integer
micro-units, because repeated addition of floats drifts; and an empty model
allowlist forbids everything while an absent one permits everything, which the
resolver has to keep distinct.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
One bidirectional connect-go stream per node, carrying registration, heartbeats
and shard status up, and start, stop and drain down. The agent dials out: GPU
nodes sit behind firewalls far more often than a control plane does, and an
outbound connection needs no inbound rule on every node in the fleet.
- registration carries the whole hardware inventory, so there is no separate
discovery call and a reconnecting agent refreshes what the scheduler knows.
The fabric labels travel with it; they cannot be inferred from the wire, so
losing them in transit would silently disable multi-node placement.
- agentsvc is both the stream handler and the reconciler's dispatcher, because
it holds the open streams and is therefore the only thing that can deliver a
command to a node.
- the agent validates a profile before launching anything, since an engine that
refuses a profile does so after minutes of loading, then supervises the
process and reports every transition with the engine's output tail on failure.
- reconnects forever with jittered backoff. A control plane restart must not
require touching every GPU node, and a fleet must not reconnect in lockstep
and knock it over again. Engines keep serving throughout, because the router
talks to them directly.
llmgw agent is real now, and llmgw server runs a control plane whenever any
model declares a profile. The static endpoint list stays for router-only runs.
Verified with real binaries as separate processes: the agent registers, a
replica is placed, an engine launches through the vLLM adapter's actual argument
construction, streaming traffic is served, and killing the agent moves the node
through unreachable to lost with placement explaining why nothing can run.
config.Model and catalog.Model were the same thing described twice, so the
router now reads catalog entries directly and the validation rules live in one
place.
Still missing: mTLS. The stream is plaintext HTTP/2 and must stay on a trusted
network until that lands.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
NVML is the only source of NVLink topology, and that topology is what keeps a
tensor-parallel group off the slow path inside a node. It needs cgo, so it sits
behind the nvml tag and the default build keeps using nvidia-smi.
Discover() picks the backend and falls back to nvidia-smi when NVML fails,
logging the fallback rather than performing it silently: on a node that is meant
to have working NVML, a quiet downgrade hides a broken driver installation and
costs the scheduler its topology.
CI now compiles the tagged build. That immediately paid for itself: ErrNoNVML
was declared only in the untagged file, so the tests did not compile under
-tags nvml. It is now declared where both builds can see it.
Not verified: the NVML path has never run against a driver, because there is no
GPU machine available. The NVLink domains it reports should be treated as
unverified until someone runs `llmgw agent inventory` on a real node.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
llmgw server is real now. It fronts a static set of engine replicas with an
OpenAI-compatible API, scoring endpoints through the pipeline added in the
previous commit.
- proxy: SSE relayed event by event with a flush after each, cancellation
propagated upstream, and separate deadlines for dial, headers, first token,
inter-token idle and total. The idle watchdog is what distinguishes a wedged
engine from a slow one.
- router: dispatch with retry and model fallback. Retry only happens while
nothing has reached the client; after that, splicing two responses together
would be worse than the short stream the client already sees.
- config: YAML via koanf overlaid on defaults, with LLMGW_ env overrides.
Validation rejects duplicate endpoint ids and aliases that shadow a model,
because both misroute silently at request time rather than failing loudly.
- metrics: requests, duration, TTFT, tokens, plus per-scorer values and
per-filter drops on a separate admin listener with health and pprof.
Phase 1 exit criterion, measured in test/e2e: 1000 concurrent streams across
3 sim-engines complete at ~6800 req/s; every client disconnect frees the KV
blocks on every engine; router overhead p99 is about 0.9 ms against the plan's
2 ms budget.
The handlers live in internal/router rather than an internal/router/openai
package as the plan's tree sketched: they need the dispatch loop, and splitting
them apart would have meant an interface with exactly one implementation. Plan
§4 updated to match.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The code behind plan §7.3-7.6:
- breaker: folds cooldown and circuit breaking into one component
(FailureThreshold=1 gives LiteLLM-style cooldown), with exponential backoff
and half-open probes.
- endpoint: live state registry. Inflight counting, staleness detection, drain
rate derived from counters. A scrape failure does not trip the breaker — the
engine may be serving fine while only its metrics endpoint is down.
- scrape: parses the §7.6 metric contract. Errors when any of the mandatory
three is missing; the metric name mapping is overridable, since names drift
between versions (plan §14).
- scheduler: the filter -> score -> pick pipeline. A "strategy" is now just a
set of scorer weights; chat, batch and long-context are the same code with
different weights. Scorers: queue, kv (hard penalty above the ceiling),
inflight, load, weight, session (bounded-load consistent hashing). Pickers:
max-score, p2c, softmax, round-robin.
Decision carries the rationale — which scorer produced what, which filter
dropped how many. Tuning the weights without that is guesswork.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>